再次需要一些建议.
尽管我陷入了最后一个障碍,但我正在完成的本模块已完成99%的工作.我正在运行时在屏幕上动态发布一个按钮.按下此按钮会将其带到新的活动视图.我的工作正常.
但是,我还有另一个按钮可以随机更改视图,因此如果需要的话,它实际上需要重置自身.发生的事情是每次单击按钮(动态按钮)时,都会向堆栈中添加另一个按钮.实际上,每次单击屏幕下方时,我都有按钮.我的逻辑错了吗?或者有没有办法检查并防止按钮每次显示?即只有一次…下面是代码.
public void ButtonOnClick(View v) {
Random rnd = new Random();
int randomListIndex = rnd.nextInt(2);
Animation myFadeInAnimation = AnimationUtils.loadAnimation(Page1.this, R.anim.fadein);
int firstRun = 0;
switch (randomListIndex) {
case 0:
//get the image your going to muck with
image = (ImageView) findViewById(R.id.cardImageView);
//set the image with what it should be
image.setimageResource(R.drawable.storm);
//apply the transition effect so it looks correct
image.startAnimation(myFadeInAnimation);
button = (Button)findViewById(R.id.dynamicButton);
button.setText("Need another question?");
Button myButton = new Button(this);
myButton.setText("Press Me");
LinearLayout layout = (LinearLayout) findViewById(R.id.nextPageContainer);
layout.addView(myButton);
final Button myButton1 = myButton;
myButton.setonClickListener(new View.OnClickListener()
{
@Override
public void onClick(View arg0) {
String activityName = "Storm";
Intent intent = new Intent(Page1.this, Page2.class);
intent.putExtra(ACTIVITYNAME,activityName);
startActivity(intent);
}
});
break;
}
}
解决方法:
编辑:怎么样?添加一个新的类字段成员(类变量,而不是方法的局部变量),该成员指示按钮是否实际上已添加到布局中.
private boolean buttonShown = false; /* Here changed */
public void ButtonOnClick(View v) {
Random rnd = new Random();
int randomListIndex = rnd.nextInt(2);
Animation myFadeInAnimation = AnimationUtils.loadAnimation(Page1.this, R.anim.fadein);
int firstRun = 0;
switch (randomListIndex) {
case 0:
//get the image your going to muck with
image = (ImageView) findViewById(R.id.cardImageView);
//set the image with what it should be
image.setimageResource(R.drawable.storm);
//apply the transition effect so it looks correct
image.startAnimation(myFadeInAnimation);
button = (Button)findViewById(R.id.dynamicButton);
button.setText("Need another question?");
if (buttonShown == false) { /* Here changed */
Button myButton = new Button(this);
myButton.setText("Press Me");
LinearLayout layout = (LinearLayout) findViewById(R.id.nextPageContainer);
layout.addView(myButton);
final Button myButton1 = myButton;
myButton.setonClickListener(new View.OnClickListener()
{
@Override
public void onClick(View arg0) {
String activityName = "Storm";
Intent intent = new Intent(Page1.this, Page2.class);
intent.putExtra(ACTIVITYNAME,activityName);
startActivity(intent);
}
});
buttonShown = true; /* Here changed */
} /* Here changed */
break;
}
}
再次编辑:我使用类字段成员pressMeButton代替局部变量myButton.
private Button pressMeButton;
public void ButtonOnClick(View v) {
Random rnd = new Random();
int randomListIndex = rnd.nextInt(2);
Animation myFadeInAnimation = AnimationUtils.loadAnimation(Page1.this, R.anim.fadein);
int firstRun = 0;
switch (randomListIndex) {
case 0:
//get the image your going to muck with
image = (ImageView) findViewById(R.id.cardImageView);
//set the image with what it should be
image.setimageResource(R.drawable.storm);
//apply the transition effect so it looks correct
image.startAnimation(myFadeInAnimation);
button = (Button)findViewById(R.id.dynamicButton);
button.setText("Need another question?");
if (pressMeButton == null) {
pressMeButton = new Button(this);
pressMeButton.setText("Press Me");
LinearLayout layout = (LinearLayout) findViewById(R.id.nextPageContainer);
layout.addView(pressMeButton);
}
/* If the pressMeButton is already in the layout, all you need to do is just changing the onClickListener. */
pressMeButton.setonClickListener(new View.OnClickListener()
{
@Override
public void onClick(View arg0) {
String activityName = "Storm";
Intent intent = new Intent(Page1.this, Page2.class);
intent.putExtra(ACTIVITYNAME,activityName);
startActivity(intent);
}
});
break;
}
}
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