我一直在网上搜索如何将画布上的内容转换为位图.我尝试了多种方法来实现这一点,例如将绘图缓存保存到位图,但最终结果是背景位图闪烁了一会儿,然后变成了黑屏.测试图像显示在背景上,但不会被下次调用OnDraw的背景覆盖.
MainThreading{
...
if(notuptodate == true){
//call readyBackground to create the background bitmap
this.mainPanel.readyBackground(canvas);
//post the canvas
surfaceHolder.unlockCanvasAndPost(canvas);
//clean the Canvas
canvas = null;
//ready new Canvas
canvas = this.surfaceHolder.lockCanvas();//lock the canvas to enable editing
}//if not true
if (MainThreading.notuptodate == false){
mainPanel.onDraw(canvas);
}//if false
...
}//mainthreading
//this method is run first to create the Bitmap that on draw will use
public void readyBackGround(Canvas canvas){
if (MainThreading.notuptodate){
//method used to draw multiple Bitmaps onto the canvas
renderBackground(canvas);
//private Bitmap, this is the supposed proper size of the bitmap
backgroundBitmap=Bitmap.createBitmap(240, 320, Config.ARGB_8888);
//set the canvas to turn whats on its self onto the bitmap.
canvas.setBitmap(backgroundBitmap);
//set boolean flag to false so renderBackground won't be called
//untill it needs to be updated again
MainThreading.notUpToDate = false;
}
//this method is called when notUpToDate = true
@Override
protected void onDraw(Canvas canvas){
if (this.threado.getBackground() != null){
canvas.drawBitmap(backgroundBitmap, 0, 0, null);
}
//this if statement is never activated
if (this.threado.getBackground() == null){
Log.d("background nonexistant", "Importante!");
}
//draw test object onto background
test.DrawObject(canvas);
//when MainThreading.notUpToDate = true isn't commented out, the
//screen consistantly shows the background, but the test object isn't
//drawn
//MainThreading.notUpToDate = true;
}
解决方法:
试试这种方式……
– 使用Bitmap.createBitmap()创建正确大小的位图
– 使用Canvas(位图)构造函数创建指向此位图的画布实例
– 画到画布上
– 使用位图
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