我正在学习mvvm结构并使用mvvm结构和数据绑定制作应用程序.
现在,我想要做的是,我想从sharedpreference获取用户,如果我成功获得用户,那么我将usr的名称设置为edittext1.在这种情况下,我想请求专注于edittext2.
How to achieve that using databinding? (in such a way that i don’t
have to use activity. The job should be done using view model and xml
only.)
我尝试过使用以下方式.
StartGameviewmodel
public class StartGameviewmodel extends viewmodel { public static String TAG="StartGameviewmodel"; private Preference<User> preference; public ObservableField<String> player1Name=new ObservableField<>(""); public ObservableField<String> player2Name=new ObservableField<>(""); public ObservableBoolean shouldRequestFocus=new ObservableBoolean(false); StartGameviewmodel(Preference preference){ this.preference=preference; } public void getPreference() { preference.get(Constants.CURRENT_USER,User.class) .subscribe(new Observer<User>() { @Override public void onSubscribe(disposable d) { } @Override public void onNext(User user) { player1Name.set(user.name); shouldRequestFocus.set(true); } @Override public void onError(Throwable e) { Log.i(TAG,"user is logged out"); } @Override public void onComplete() { Log.i(TAG,"Completed Preference"); } }); } }
activity_start_game.xml
<?xml version="1.0" encoding="utf-8"?> <layout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" xmlns:tools="http://schemas.android.com/tools" tools:context=".view.StartGameActivity"> <data> <variable name="startGameviewmodel" type="com.sevenbits.android.mvvmsample.viewmodel.StartGameviewmodel" /> </data> <android.support.constraint.ConstraintLayout android:layout_width="match_parent" android:layout_height="match_parent" android:background="@drawable/splash_bg"> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Enter Players Name" android:textSize="24sp" android:textColor="@color/white" app:layout_constraintVertical_bias="0.75" app:layout_constraintRight_toRightOf="parent" app:layout_constraintLeft_toLeftOf="parent" app:layout_constraintBottom_toTopOf="@+id/input_layout" app:layout_constraintTop_toTopOf="parent" /> <LinearLayout android:id="@+id/input_layout" android:layout_width="0dp" android:layout_height="wrap_content" android:layout_marginLeft="40dp" android:layout_marginRight="40dp" android:background="@color/white" android:elevation="20dp" android:orientation="vertical" android:paddingBottom="40dp" android:paddingLeft="20dp" android:paddingRight="20dp" android:paddingTop="40dp" app:layout_constraintBottom_toBottomOf="parent" app:layout_constraintLeft_toLeftOf="parent" app:layout_constraintRight_toRightOf="parent" app:layout_constraintTop_toTopOf="parent" app:layout_constraintVertical_bias="0.45" tools:layout_editor_absoluteX="8dp"> <android.support.design.widget.TextInputLayout android:id="@+id/til_name" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_margin="10dp"> <android.support.design.widget.TextInputEditText android:id="@+id/et_player1" android:layout_width="match_parent" android:layout_height="wrap_content" android:hint="Player1" android:text="@{startGameviewmodel.player1Name}" app:addTextChangedListener="@{startGameviewmodel.Player1Watcher}" /> </android.support.design.widget.TextInputLayout> <android.support.design.widget.TextInputLayout android:id="@+id/til_password" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_margin="10dp"> <android.support.design.widget.TextInputEditText android:id="@+id/et_player2" android:layout_width="match_parent" android:layout_height="wrap_content" android:hint="Player2" android:text="@{startGameviewmodel.player2Name}" app:addTextChangedListener="@{startGameviewmodel.Player2Watcher}" /> </android.support.design.widget.TextInputLayout> </LinearLayout> <Button android:id="@+id/start_button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:background="@drawable/bg_button" android:elevation="20dp" android:gravity="center" android:paddingBottom="20dp" android:paddingEnd="40dp" android:paddingStart="40dp" android:paddingTop="20dp" android:text="Start" android:textAllCaps="false" android:textColor="@color/white" android:textSize="18sp" app:layout_constraintBottom_toBottomOf="parent" app:layout_constraintLeft_toLeftOf="parent" app:layout_constraintRight_toRightOf="parent" app:layout_constraintTop_toBottomOf="@+id/input_layout" /> </android.support.constraint.ConstraintLayout> </layout>
StartGameActivity:
public class StartGameActivity extends AppCompatActivity { ActivityStartGameBinding activityStartGameBinding; StartGameviewmodel startGameviewmodel; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); initDataBinding(); setStartGameListener(); } private void initDataBinding() { activityStartGameBinding = DataBindingUtil.setContentView(this,R.layout.activity_start_game); StartGameviewmodelFactory startGameviewmodelFactory= Injection.provideStartGameviewmodelFactory(this); startGameviewmodel = viewmodelProviders.of(this,startGameviewmodelFactory).get(StartGameviewmodel.class); activityStartGameBinding.setStartGameviewmodel(startGameviewmodel); startGameviewmodel.getPreference(); if(startGameviewmodel.shouldRequestFocus.get()) findViewById(R.id.et_player2).requestFocus(); } private void setStartGameListener() { findViewById(R.id.start_button).setonClickListener(v -> { Intent intent=new Intent(StartGameActivity.this,GameActivity.class); intent.putExtra(Constants.PLAYER1_NAME,startGameviewmodel.player1Name.get()); intent.putExtra(Constants.PLAYER2_NAME,startGameviewmodel.player2Name.get()); startActivity(intent); }); } }
解决方法
通过绑定适配器非常简单
@JvmStatic @BindingAdapter("requestFocus") fun requestFocus(view: TextView,requestFocus: Boolean) { if (requestFocus) { view.isFocusableInTouchMode = true view.requestFocus() } } <EditText android:id="@+id/et_company" android:layout_width="0dp" android:layout_height="match_parent" android:imeOptions="actionDone" android:inputType="textCapSentences" android:maxLength="32" android:scrollbars="vertical" app:requestFocus="@{company.requestFocus}" />
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