#include <string> #include <vector> using namespace std; auto f() { vector<string> coll{ "hello" }; // // Must I use move(coll[0]) ? // return coll[0]; } int main() { auto s = f(); DoSomething(s); }
我知道:如果我只是返回coll,那么coll保证在返回时被移动.
不过,我不确定:coll [0]是否也保证在返回时被移动?
更新:
#include <iostream> struct A { A() { std::cout << "constructed\n"; } A(const A&) { std::cout << "copy-constructed\n"; } A(A&&) { std::cout << "move-constructed\n"; } ~A() { std::cout << "destructed\n"; } }; struct B { A a; }; A f() { B b; return b.a; } int main() { f(); }
gcc 6.2和clang 3.8输出相同:
constructed
copy-constructed
destructed
destructed
解决方法
In the following copy-initialization contexts,a move operation might
be used instead of a copy operation:
If the expression in a return statement ([stmt.return]) is a (possibly parenthesized) id-expression that names an object with
automatic storage duration declared in the body or
parameter-declaration-clause of the innermost enclosing function or lambda-expression,or[…]
overload resolution to select the constructor for the copy is first
performed as if the object were designated by an rvalue. If the first
overload resolution fails or was not performed,or if the type of the
first parameter of the selected constructor is not an rvalue reference
to the object’s type (possibly cv-qualified),overload resolution is
performed again,considering the object as an lvalue.
b.a和coll [0]都不是id表达式.所以没有隐含的动作.如果你想要一个举动,你必须明确地做.
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