我使用Soundplayer在
WPF程序中播放声音效果.然而,我发现当两个声音效果同时播放时,新的声音效果将取代旧声音效果(即新声音将终止旧声音并播放自身),但我想要的是继续播放旧声音效果,即使新的一个播放.
Soundplayer wowSound = new Soundplayer("soundEffect/Wow.wav"); Soundplayer countingSound = new Soundplayer("soundEffect/funny.wav"); wowSound.Play(); // play like background music countingSound.Play(); // from click to generate the sound effect
解决方法
您可以使用Soundplayer.PlaySync()使用用户界面线程播放.wav文件,以便首先播放wowSound.然后,在wowSound完成播放后将播放countingSound
例
Soundplayer wowSound = new Soundplayer(@"soundEffect/Wow.wav"); //Initialize a new Soundplayer of name wowSound Soundplayer countingSound = new Soundplayer(@"soundEffect/funny.wav"); //Initialize a new Soundplayer of name wowSound wowSound.PlaySync(); //Play soundEffect/Wow.wav synchronously countingSound.PlaySync(); //Play soundEffect/funny.wav synchronously
注意:使用Soundplayer不能同时播放多个声音,因为它不支持播放同步声音.如果您想一次播放两个或更多声音,System.Windows.Media.MediaPlayer将是一个更好的选择
例
MediaPlayer wowSound = new MediaPlayer(); //Initialize a new instance of MediaPlayer of name wowSound wowSound.Open(new Uri(@"soundEffect/Wow.wav")); //Open the file for a media playback wowSound.Play(); //Play the media MediaPlayer countingSound = new MediaPlayer(); //Initialize a new instance of MediaPlayer of name countingSound countingSound.Open(new Uri(@"soundEffect/funny.wav")); //Open the file for a media playback countingSound.Play(); //Play the media
原文地址:https://www.jb51.cc/csharp/100000.html
版权声明:本文内容由互联网用户自发贡献,该文观点与技术仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请发送邮件至 dio@foxmail.com 举报,一经查实,本站将立刻删除。