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如何从 tiktok 网站获取关注者数量?

如何解决如何从 tiktok 网站获取关注者数量?

这是我第一次编写 python 脚本。我正在尝试从 tiktok 网站中提取关注者数量并将其用作字符串。我通过进入 chrome 中的 Inspect 窗口获得了选择器路径,单击关注者计数,然后右键单击“17M”(在本例中)以保存选择器路径。这在昨天完美运行,然后突然停止了,现在无论我尝试什么,我都无法从该页面获得“17M”。我正在使用 requests-html,但肯定会尝试美味的汤或任何其他推荐!

from requests_html import HTMLSession
session = HTMLSession()
url = "https://www.tiktok.com/@terrycrews"
r = session.get(url)
sel = '#main > div.jsx-2773227880.main-body.page-with-header.middle.em-follow > div.jsx- 2938571814.share-layout.compact.middle > div > header > h2.count-infos > div:nth-child(2) > strong'
followers = r.html.find(sel,first=True).text
print(followers)

我得到的当前错误AttributeError: 'nonetype' object has no attribute 'text' 当我运行此代码时。我希望得到 17M

我希望您能提供任何帮助。谢谢!

解决方法

尝试指定 import pygame import os import random import math pygame.init() screen = pygame.display.set_mode((800,600)) pygame.display.set_caption("Apple Catcher") background = pygame.image.load(os.path.join("pics","farm.png")) icon = pygame.image.load(os.path.join("pics","farmer.png")) pygame.display.set_icon(icon) basket_img = pygame.image.load(os.path.join("pics","basket.png")) basket_x = 330 basket_y = 480 basket_x_change = 0 basket_y_change = 0 apple_img = pygame.image.load(os.path.join("pics","apple.png")) apple_x = random.randint(1,768) apple_y = random.randint(0,250) apple_y_change = random.uniform(1,3) score = 0 def basket(x,y): screen.blit(basket_img,(x,y)) def apple(x,y): screen.blit(apple_img,y)) def collision(apple_x,apple_y,basket_x,basket_y): distance_y = math.sqrt((math.pow(apple_y - basket_y,2))) distance_x = math.sqrt((math.pow(apple_x - basket_x,2))) if distance_y < 1 and distance_x < 128: return True else: return False run = True while run: screen.fill((0,128,0)) screen.blit(background,(0,0)) for event in pygame.event.get(): if event.type == pygame.QUIT: run = False if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: basket_x_change = -3 if event.key == pygame.K_RIGHT: basket_x_change = 3 if event.key == pygame.K_UP: basket_y_change = -3 if event.key == pygame.K_DOWN: basket_y_change = 3 if event.type == pygame.KEYUP: if event.key == pygame.K_LEFT or event.key == pygame.K_RIGHT: basket_x_change = 0 if event.key == pygame.K_UP or event.key == pygame.K_DOWN: basket_y_change = 0 basket_x += basket_x_change if basket_x <= 0: basket_x = 0.0 elif basket_x >= 672: basket_x = 672 basket_y += basket_y_change if basket_y <= 350: basket_y = 350 elif basket_y >= 472: basket_y = 472 apple_y += apple_y_change if apple_y >= 600: apple_x = random.randint(0,768) apple_y = random.randint(0,230) apple_y_change = random.uniform(1,2.5) coll = collision(apple_x,basket_y) if coll: apple_x = random.randint(0,2.5) score += 1 print(score) apple(apple_x,apple_y) basket(basket_x,basket_y) pygame.display.update() HTTP 标头:

User-Agent

打印:

import requests
from bs4 import BeautifulSoup

url = "https://www.tiktok.com/@terrycrews"

headers = {
    "User-Agent": "Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:90.0) Gecko/20100101 Firefox/90.0"
}

soup = BeautifulSoup(requests.get(url,headers=headers).content,"html.parser")
print(soup.select_one('[title="Followers"]').text)

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