如何解决为什么我的机器人走另一条路,它应该找到最短的方向点
在此代码中,我应该首先创建点,它们的坐标将根据用户输入确定。然后我应该命令我的机器人计算距离并按照距离的顺序去其他点。 例如,如果距离是 dp2>dp3>dp4,那么我的机器人应该先去点 4,然后是 3,然后是 2 并停止。但不知何故,当我运行程序时,它会超出画布边框!!!我已经制作了一个向量,以便它朝着那个方向前进,但这似乎毫无意义!
这是我的职业积分
public class Punkt
{ private int x;
private int y;
//Construction and some other methods such as getX,getY,setX,setY
///method for changing the coorinate in xy surface
public void moveAbout(int dx,int dy)
{
x= x+ dx;
y= y+ dy;
}
///method for knowing the distance to another dot
public double giveDistance (Punkt otherpoint)
{
return Math.sqrt((otherpoint.getY() - y) *
(otherpoint.getY()- y) + (otherpoint.getX() - x) *
(otherpoint.getX() - x));
}
}
这是我的类游戏字段 (Spielfeld),它包含方法 givePoints 要求用户给出点数及其坐标,然后是 Poisortieren 方法,它按照点到第一个点的距离的顺序对点数组进行排序(0,0),然后使用 poiAbfahren 方法将机器人放在 Canvas 的顶部,并按照距离的顺序将其驱动到所有点。
public class Spielfeld
{ private static Roboter robot= new Roboter(new Punkt(0,0),15,Color.black);
static ArrayList<Figur> GerafikSammlung = new ArrayList<>();
public Punkt[] givepoints()
{
Scanner input= new Scanner (System.in);
int size = 0; //determine the size of the array
while (size <= 0) {
System.out.println("Enter how many Punkt you want:");
try
{
size =input.nextInt();
if (size <= 0) {
System.out.println(" Invalid Input! please enter a number between 1 to 1000");
}
}
catch(InputMismatchException e)
{
System.out.println(" Invalid Input! please enter a number between 1 to 1000");
}
input.nextLine();
}
Punkt[] poi= new Punkt[size]; //Array in which points will be stored
//populating the array through user inputs
for(int i=1; i< size; i++)
{
//making the first element (0,0)
poi[0]= new Punkt(0,0);
//asking for x input for array elements bigger than one
System.out.println("Enter the x coordinates of punkt"+ (i+1)+":");
x=input.nextInt();
while(x>790)//making sure the input is in frame
{
System.out.println("enter a value between 1 to 790");
x=input.nextInt();
}
//asking for y input for array elements bigger than one
System.out.println("Enter the y coordinates of punkt"+ (i+1)+":");
y=input.nextInt();
while(y>790) //making sure the input is in frame
{
System.out.println("enter a value between 1 to 790");
y=input.nextInt();
}
poi[i]= new Punkt(x,y); //Array of points that user determined
System.out.println(); //to have some more room for next println
}
return poi;
}
//Method for sorting points
public static Punkt[] poiSortieren (Punkt[] poi)
{ int e= poi.length;
Punkt temprory=new Punkt(0,0); //temprory variable for sorting
double[] dp= new double[e-1]; //Array for holding distance
double tempdp;
for(int i=0; i<e-1; i++)
{
dp[i]=poi[0].giveDistance(poi[i+1]); //populating dp with distance with respect to null
}
for(int a=0; a<dp.length; a++)
{
for(int b=a+1; b<dp.length;b++)
{ if( dp[a]>dp[b] )
{
temprory=poi[a+1];
tempdp=dp[a];
poi[a+1]=poi[b+1];
dp[a]=dp[b];
poi[b+1]=temprory;
dp[b]=tempdp;
}
}
}
System.out.println("Punkts are:");
for (Punkt p : poi) {
System.out.println(p.getX()+","+p.getY());
}
for(int i=0 ;i<e-1;i++){
System.out.println("Distances are:");
System.out.println(dp[i]);
System.out.println("");
}
return poi;
}
//method for driving the robot to the points in order of their distances
public void poiAbfahren()
{
Punkt[] poi=poiSortieren (givePoints ());
Punkt short =new Punkt(poi[1].getX(),poi[1].getY());
System.out.println(" der shortest distance is point :");
System.out.println("("+kurz.getX()+ ","+kurz.getY()+")");
GerafikSammlung.add(robot);
robot.setPosition(new Punkt(poi[0].getX(),poi[0].getY())); //set robot at the top of Canvas
for( int b=1; b<poi.length; b++){
GerafikSammlung.add(new Kreis(poi[b],10,Color.red));
leinwand.zeichnen(GerafikSammlung);
}
for(int b=0; b<poi.length-1; b++)
{
double xVector= (poi[b].getX()-robot.position.getX())/(robot.position.giveDistance(poi[b]));
double yVector= (poi[b].getY()-robot.position.getY())/(robot.position.giveDistance(poi[b]));
double k=robot.position.giveDistance(poi[b]);
double x=0,y=0;
for(int m=0; m<k; m++)
{
x=x+xVector;
y=y+yVector;
if(x>=1)
{
robot.moveAbout(1,0);
x--;
}
if(y>=1)
{
robot.moveAbout(0,1);
x--;
}
if(x<=-1)
{
robot.moveAbout(-1,0);
x++;
}
if(y<=-1)
{
robot.moveAbout(0,-1);
y++;
}
//draw the points
leinwand.zeichnen(GerafikSammlung);
leinwand.warte(10);
}
x=x+0.5;
y=y+0.5;
if(x>=1){
robot.moveAbout(1,0);
}
if(y>=1){
robot.moveAbout(0,1);
}
}
}
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