如何解决在跨平台的 Windows/Android Kivy 应用程序中使用 BLE?
我正在使用 Kivy(针对 Windows 和 Android 目标)开发跨平台应用程序,我需要使用低功耗蓝牙(与 ESP32 BLE 服务器通信)。我尝试使用 Bleak 来处理 BLE 连接,但导入 Bleak 模块使我的应用程序崩溃。我使用 B
来拆分 BLE 和 Kivy 应用程序,但我仍然遇到问题,因为我必须在主 python 文件中导入 Kivy 和 Bleak 模块。
我的主要应用:
threading.Thread
当# coding: UTF-8
#!/usr/bin/python3
import threading
import asyncio
import time
from queue import Queue
from interface_kivy import MainApp # Python file with the Kivy import
from ble_kivy import ble_kivy_interface # Python file with the Bleak import
async def main():
kivy_thread = threading.Thread(group=None,target=MainApp().run(),name='Service kivy IHM')
kivy_thread.daemon = True
kivy_thread.start()
my_queue = MainApp().getIHMqueue()
print(f"{my_queue}")
kivy_thread.join()
loop = asyncio.get_event_loop()
loop.run_until_complete(main())
被评论时输出:
from ble_kivy import ble_kivy_interface
当[INFO ] [Logger ] Record log in C:\Users\Fabien\.kivy\logs\kivy_21-06-24_42.txt
[INFO ] [deps ] Successfully imported "kivy_deps.angle" 0.3.0
[INFO ] [deps ] Successfully imported "kivy_deps.glew" 0.3.0
[INFO ] [deps ] Successfully imported "kivy_deps.sdl2" 0.3.1
[INFO ] [Kivy ] v2.0.0
[INFO ] [Kivy ] Installed at "c:\_dev\venv38\lib\site-packages\kivy\__init__.py"
[INFO ] [Python ] v3.8.10 (tags/v3.8.10:3d8993a,May 3 2021,11:48:03) [MSC v.1928 64 bit (AMD64)]
[INFO ] [Python ] Interpreter at "c:\_dev\venv38\Scripts\python.exe"
[INFO ] [Factory ] 186 symbols loaded
[INFO ] [Image ] Providers: img_tex,img_dds,img_sdl2,img_pil (img_ffpyplayer ignored)
[INFO ] [Window ] Provider: sdl2
[INFO ] [GL ] Using the "OpenGL" graphics system
[INFO ] [GL ] GLEW initialization succeeded
[INFO ] [GL ] Backend used <glew>
[INFO ] [GL ] OpenGL version <b'4.6.0 - Build 27.20.100.9565'>
[INFO ] [GL ] OpenGL vendor <b'Intel'>
[INFO ] [GL ] OpenGL renderer <b'Intel(R) Iris(R) Xe Graphics'>
[INFO ] [GL ] OpenGL parsed version: 4,6
[INFO ] [GL ] Shading version <b'4.60 - Build 27.20.100.9565'>
[INFO ] [GL ] Texture max size <16384>
[INFO ] [GL ] Texture max units <32>
[INFO ] [Window ] auto add sdl2 input provider
[INFO ] [Window ] virtual keyboard not allowed,single mode,not docked
[INFO ] [Text ] Provider: sdl2
[INFO ] [Base ] Start application main loop
[INFO ] [GL ] NPOT texture support is available
[INFO ] [Base ] Leaving application in progress...
<queue.Queue object at 0x000001F800D45430>
没有评论时输出:
from ble_kivy import ble_kivy_interface
我在这里和那里(问题 476、176、6816)都看到人们面临类似的问题,但这些 github 问题是一年前提出的,我相信事情可能已经改变了。
有办法解决吗?如果没有,是否有适用于 Win 和 Android 的替代方案,或者我是否必须使用不同的框架?
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