如何解决重写对象属性-使用Moose的最佳方法?
| 让我们看看显然仅基于问题标题发布的SO问题输入机器人的预测是否将实现: 您要提出的问题似乎很主观,很可能已经解决。 使用Perl / Moose,我想弥合两种表示商人文章的方式之间的不匹配。令文章具有name
,quantity
和price
。表示此问题的第一种方法是将数量设置为任何数字值,包括十进制值,因此您可以使用3.5米的绳索或电缆。我必须与之交互的第二个元素是a,不灵活,并且要求ѭ1是整数。因此,我必须重写对象以将quantity
设置为1,并将实际数量包括在name
中。 (是的,这是一个hack,但我想使示例保持简单。)
因此,这里的故事是一个属性的值会影响其他属性的值。
这是工作代码:
#!perl
package Article;
use Moose;
has name => is => \'rw\',isa => \'Str\',required => 1;
has quantity => is => \'rw\',isa => \'Num\',required => 1;
has price => is => \'rw\',required => 1;
around BUILDARGS => sub {
my $orig = shift;
my $class = shift;
my %args = @_ == 1 ? %{$_[0]} : @_;
my $q = $args{quantity};
if ( $q != int $q ) {
$args{name} .= \" ($q)\";
$args{price} *= $q;
$args{quantity} = 1;
}
return $class->$orig( %args );
};
sub itemprice { $_[0]->quantity * $_[0]->price }
sub as_string {
return sprintf \'%2u * %-40s (%7.2f) %8.2f\',map $_[0]->$_,qw/quantity name price itemprice/;
}
package main;
use Test::More;
my $table = Article->new({ name => \'Table\',quantity => 1,price => 199 });
is $table->itemprice,199,$table->as_string;
my $chairs = Article->new( name => \'Chair\',quantity => 4,price => 45.50 );
is $chairs->itemprice,182,$chairs->as_string;
my $rope = Article->new( name => \'Rope\',quantity => 3.5,price => 2.80 );
is $rope->itemprice,9.80,$rope->as_string;
is $rope->quantity,1,\'quantity set to 1\';
is $rope->name,\'Rope (3.5)\',\'name includes original quantity\';
done_testing;
但是,我想知道在Moose中是否有更好的成语来做到这一点。但是也许我的问题是主观的,应该迅速结束。 :-)
根据perigrin的答案进行更新
我已经改编了perigrin的代码示例(较小的错误和5.10语法),并将测试标记在其结尾:
package Article::Interface;
use Moose::Role;
requires qw(name quantity price);
sub itemprice { $_[0]->quantity * $_[0]->price }
sub as_string {
return sprintf \'%2u * %-40s (%7.2f) %8.2f\',qw/quantity name price itemprice/;
}
package Article::Types;
use Moose::Util::TypeConstraints;
class_type \'Article::Internal\';
class_type \'Article::External\';
coerce \'Article::External\' =>
from \'Article::Internal\' => via
{
Article::External->new(
name => sprintf( \'%s (%s)\',$_->name,$_->quantity ),quantity => 1,price => $_->quantity * $_->price
);
};
package Article::Internal;
use Moose;
use Moose::Util::TypeConstraints;
has name => isa => \'Str\',is => \'rw\',required => 1;
has quantity => isa => \'Num\',required => 1;
has price => isa => \'Num\',required => 1;
my $constraint = find_type_constraint(\'Article::External\');
=useless for this case
# Moose::Manual::Construction - \"You should never call $self->SUPER::BUILD,# nor\"should you ever apply a method modifier to BUILD.\"
sub BUILD {
my $self = shift;
my $q = $self->quantity;
# BUILD does not return the object to the caller,# so it CANNOT BE USED to trigger the coercion.
return $q == int $q ? $self : $constraint->coerce( $self );
}
=cut
with qw(Article::Interface); # need to put this at the end
package Article::External;
use Moose;
has name => isa => \'Str\',is => \'ro\',required => 1;
has quantity => isa => \'Int\',required => 1;
sub itemprice { $_[0]->price } # override
with qw(Article::Interface); # need to put this at the end
package main;
use Test::More;
my $table = Article::Internal->new(
{ name => \'Table\',$table->as_string;
is $table->quantity,1;
is $table->name,\'Table\';
my $chairs = Article::Internal->new(
name => \'Chair\',$chairs->as_string;
is $chairs->quantity,4;
is $chairs->name,\'Chair\';
my $rope = Article::Internal->new(
name => \'Rope\',price => 2.80 );
# I can trigger the conversion manually.
$rope = $constraint->coerce( $rope );
# I\'d like the conversion to be automatic,though.
# But I cannot use BUILD for doing that. - XXX
# Looks like I\'d have to add a factory method that inspects the
# parameters and does the conversion if needed,and it is always
# needed when the `quantity` isn\'t an integer.
isa_ok $rope,\'Article::External\';
is $rope->itemprice,\'name includes original quantity\';
done_testing;
我同意这可以更好地分离关注点。另一方面,我不认为这对我来说是一个更好的解决方案,因为它增加了复杂性,并且没有提供自动转换(为此我必须添加更多的代码)。
解决方法
根据您在注释中提供的信息,您实际上是在建模两个不同但相关的事物。您曾经遇到过试图将这两件事保持为一个类的丑陋。您最终无法正确分离关注点,并拥有难看的调度逻辑。
您需要两个带有通用API的类(一个Role会强制执行)和一组强制以轻松地在两者之间进行转换。
首先,API确实很简单。
package Article::Interface {
use Moose::Role;
requires qw(name quantity price);
sub itemprice { $_[0]->quantity * $_[0]->price }
sub as_string {
return sprintf \'%2u * %-40s (%7.2f) %8.2f\',map $_[0]->$_, qw/quantity name price itemprice/;
}
}
然后,您有一个Class来代表您的内部Articles,同样,这很简单。
package Article::Internal {
use Moose;
has name => ( isa \'Str\',is => \'rw\',required => 1);
has [qw(quantity price)] => ( isa => \'Num\',required => 1);
# because of timing issues we need to put this at the end
with qw(Article::Interface);
}
最后,您有一堂课来代表您的外部文章。在这一步中,您必须重写接口中的某些方法,以处理您的属性将被专门化的事实[^ 1]。
package Article::External {
use Moose;
has name => ( isa \'Str\',is => \'ro\',required => 1);
has quantity => ( isa => \'Int\',required => 1);
has price => (isa => \'Num\',required => 1);
sub itemprice { $_[0]->price }
# because of timing issues we need to put this at the end
with qw(Article::Interface);
}
最后,您定义一个简单的强制例程在两者之间进行转换。
package Article::Types {
use Moose::Util::TypeConstraints;
class_type \'Article::Internal\';
class_type \'Article::External\';
coerce \'Article::Exteral\' => from \'Article::Internal\' => via {
Article::External->new(
name => $_->name,quantity => int $_->quantity,price => $_->quantity * $_->price
);
}
}
您可以使用以下方法手动触发此强制:
find_type_constraint(\'Article::External\')->coerce($internal_article);
另外,MooseX :: Types可以用于最后一部分以提供更清洁的糖,但是我选择在这里坚持使用纯Moose。
[^ 1]:您可能已经注意到,我已将“外部”文章中的属性设为只读。从您所说的来看,这些对象应该是“仅使用”,但是如果您需要可写的属性,则需要在数量上定义一个强制变量,以确保仅存储整数。我会将其作为练习留给读者。
版权声明:本文内容由互联网用户自发贡献,该文观点与技术仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请发送邮件至 dio@foxmail.com 举报,一经查实,本站将立刻删除。