如何解决从资源中注入一个 dll/library 模块
public static void InjectPlugin(string pluginPath,IntPtr processHandle,IntPtr loadLibraryW)
{
IntPtr ptr = Kernel32.VirtualAllocEx(processHandle,IntPtr.Zero,(uint)(pluginPath.Length + 1) * 2U,Kernel32.AllocationType.Reserve | Kernel32.AllocationType.Commit,Kernel32.MemoryProtection.ReadWrite);
if (ptr != IntPtr.Zero)
{
int nobw = 0;
byte[] p = Encoding.Unicode.GetBytes(pluginPath);
byte[] nt = Encoding.Unicode.GetBytes("\0");
if (Kernel32.WriteProcessMemory(processHandle,ptr,p,(uint)(p.Length),out nobw) && Kernel32.WriteProcessMemory(processHandle,new IntPtr(ptr.ToInt64() + p.LongLength),nt,(uint)(nt.Length),out nobw))
{
uint tid = 0U;
IntPtr rt = Kernel32.CreateRemoteThread(processHandle,0U,loadLibraryW,/* CREATE_SUSPENDED */ 0x4,out tid);
if (rt != IntPtr.Zero)
{
Kernel32.ResumeThread(rt);
unchecked
{
Kernel32.WaitForSingleObject(rt,(uint)(System.Threading.Timeout.Infinite));
}
}
}
Kernel32.VirtualFreeEx(processHandle,Kernel32.AllocationType.Release);
}
}
问题是我想从我的项目解决方案中的文件加载 dll,我的意思是像嵌入资源一样,我不想在应用程序所在的任何文件夹中共享 dll 文件,我该怎么做?
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