如何解决XCode ARKit 图像跟踪 - 不在视图中时暂停视频
您好,我是开发新手,现在我正在开发一个 AR 应用程序,它可以与图像跟踪一起使用,它应该在不同的跟踪图像上播放不同的视频。如果图像不在摄像机视图中,视频仍会继续。是否也有暂停功能,以便在再次跟踪图像时重新开始视频?我找到了这个,但它不起作用。 (也许我在错误的行中实现了它,但我没有弄清楚在哪里)
func renderer(_ renderer: SCNSceneRenderer,didUpdate node: SCNNode,for anchor: aranchor) {guard let imageAnchor = (anchor as? ARImageAnchor) else { return }if imageAnchor.isTracked {
videoNode.play()
} else {
videoNode.pause()
}
}
我的代码现在看起来像这样。我试着把它放在“node.addChildNode(planeNode)”之后
import UIKit
import SceneKit
import ARKit
class ViewController: UIViewController,ARSCNViewDelegate {
@IBOutlet var sceneView: ARSCNView!
override func viewDidLoad() {
super.viewDidLoad()
sceneView.delegate = self
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
let configuration = ARImageTrackingConfiguration()
if let trackedImages = ARReferenceImage.referenceImages(inGroupNamed: "AR Resources",bundle: Bundle.main) {
configuration.trackingImages = trackedImages
configuration.maximumNumberOfTrackedImages = 2
}
sceneView.session.run(configuration)
}
override func viewWilldisappear(_ animated: Bool) {
super.viewWilldisappear(animated)
sceneView.session.pause()
}
func renderer(_ renderer: SCNSceneRenderer,nodeFor anchor: aranchor) -> SCNNode? {
let node = SCNNode()
if let imageAnchor = anchor as? ARImageAnchor {
let size = imageAnchor.referenceImage.physicalSize
var videoNode = SKVideoNode()
switch imageAnchor.name {
case "Image1":
videoNode = SKVideoNode(fileNamed: "Image1.mp4")
case "Image2":
videoNode = SKVideoNode(fileNamed: "Image2.mp4")
case "Image3":
videoNode = SKVideoNode(fileNamed: "Image3.mp4")
default:
break
}
videoNode.play()
let videoScene = SKScene(size: CGSize(width: 1280,height: 960))
videoScene.anchorPoint = CGPoint(x: 0.5,y: 0.5)
videoScene.addChild(videoNode)
let plane = SCNPlane(width: size.width,height: size.height)
plane.firstMaterial?.diffuse.contents = videoScene
let planeNode = SCNNode(geometry: plane)
plane.firstMaterial?.isDoubleSided = true
planeNode.eulerAngles.x = .pi / 2
node.addChildNode(planeNode)
return node
}
return nil
}
}
如果有人能帮忙就好了。我也尝试初始化 AVPlayer 以进行循环,但显然我也做错了。我会感谢每一个提示。 :)
版权声明:本文内容由互联网用户自发贡献,该文观点与技术仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请发送邮件至 dio@foxmail.com 举报,一经查实,本站将立刻删除。