如何解决tkinter我如何计算python中所有粒子的法向量和动能守恒?
我试图计算两个粒子 p1 和 p2 的法向量 n formula for normal vector 和切向向量 t tangential vector n=v 以求动能守恒 conservation of energy 或者这里有另一种写公式的方法:formula 2 但我真的不知道在代码中的何处以及如何实现这一点?
from tkinter import *
from random import *
from math import *
myHeight=250#400
myWidth=400#800
mySpeed=20#100
col= randint(0,255)
radius = randint(0,50)
print (col)
#x= 60
global particules
particules = []
def initialiseParticule(dx,dy,radius,color):
x,y = randint(0,myWidth),randint(0,myHeight) #100
radius = randint(0,10)
#color = randint(0,255)
#col1=str(color)
k = myCanvas.create_oval(x-radius,y-radius,\
x+radius,y+radius,\
width=2,fill=color)
b = [x,y,dx,radius]
particules.append(b)
#print(k)
def updateParticules():
N = len(particules)
for i in range(N):
# update displacement
particules[i][0] += particules[i][2]
particules[i][1] += particules[i][3]
#xi += vxi
#yi += vyi
# collision with walls
if particules[i][0]<particules[i][4]or particules[i][0]>=myWidth-particules[i][4]:
particules[i][2] *= -1
if particules[i][1]<particules[i][4] or particules[i][1]>=myHeight-particules[i][4]:
particules[i][3] *= -1
# collision with other particles
for j in range(N):
if i != j:
xi,yi = particules[i][0],particules[i][1]
vxi,vyi = particules[i][2],particules[i][3]
xj,yj = particules[j][0],particules[j][1]
vxj,vyj = particules[j][2],particules[j][3]
dij = sqrt((xi-xj)**2 + (yi-yj)**2)
# print(dij)
# # collision !!!
if dij <= particules[i][4]+particules[j][4]:
particules[i][2] *= -1
particules[j][2] *= -1
particules[i][3] *= -1
particules[j][3] *= -1
r = particules[i][4]
myCanvas.coords(i+1,particules[i][0]-r,particules[i][1]-r,particules[i][0]+r,particules[i][1]+r)
def animation():
miseAJourBalles()
myCanvas.after(mySpeed,animation)
mainWindow=Tk()
mainWindow.title('Pong')
#mainWindow.geometry(str(myWidth)+'x'+str(myHeight+100))
myCanvas=Canvas(mainWindow,bg='dark grey',height=myHeight,width=myWidth)
myCanvas.pack(side=TOP)
N = 3
for n in range(N):
# initialiseParticules( -1,-1,'randint(0,10)')
initialiseParticules( -1,'pink')
animation()
#bou=Button(mainWindow,text="Leave",command=mainWindow.destroy)
#bou.pack()
mainWindow.mainloop()
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