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Visual Studio 2019 中的 m_msgCur

如何解决Visual Studio 2019 中的 m_msgCur

我目前正在将旧源代码转移到 Visual Studio 2019。

原始代码来自 VC++6 或更早版本。

在Windows MFC中,有一个名为CWinThread的类,根据旧的源代码,该类中存在m_msgCur。但是,在 VS2019 中,它说 m_msgCur 不存在。然后我发现m_msgCur很久以前就存在(https://github.com/dblock/msiext/blob/master/externals/WinDDK/7600.16385.1/inc/mfc42/afxwin.h,MFC 4.2),在VS2019中被删除了。 MSG m_msgCur 包含线程的当前消息,但 VS2019 中是否有替代变量?

// message pump for Run
MSG m_msgCur;                   // current message

已编辑:

项目链接https://github.com/ValveSoftware/halflife/tree/master/utils/serverctrl

CServerCtrlDlg(继承自 CDialog)在 ServerCtrlDlg.h 中声明。 ServerCtrlDlg.cpp 包含它的工作原理。 ServerCtrlClg.cpp 包含 <afxpriv.h>,而 <afxpriv.h> 包含 afxwin.h,其中包含 CWinThread

使用 m_msgCur 的 ServerCtrlDlg 的一部分

int CServerCtrlDlg::RunModalLoop(DWORD dwFlags)
{
    ASSERT(::IsWindow(m_hWnd)); // window must be created
    ASSERT(!(m_nFlags & WF_MODALLOOP)); // window must not already be in modal state

    // for tracking the idle time state
    BOOL bIdle = TRUE;
    LONG lIdleCount = 0;
    BOOL bShowIdle = (dwFlags & MLF_SHOWONIDLE) && !(GetStyle() & WS_VISIBLE);
    HWND hWndParent = ::GetParent(m_hWnd);
    m_nFlags |= (WF_MODALLOOP|WF_CONTINUEMODAL);
    MSG* pMsg = &AfxGetThread()->m_msgCur;

    // acquire and dispatch messages until the modal state is done
    for (;;)
    {
        ASSERT(ContinueModal());

        int iRet = rmlPreIdle();

        if (iRet < 0)
            goto ExitModal;
        else if (iRet > 0)
            continue;

        // phase1: check to see if we can do idle work
        while (bIdle &&
            !::PeekMessage(pMsg,NULL,PM_norEMOVE))
        {
            ASSERT(ContinueModal());

            // show the dialog when the message queue goes idle
            if (bShowIdle)
            {
                ShowWindow(SW_SHOWnorMAL);
                UpdateWindow();
                bShowIdle = FALSE;
            }

            // call OnIdle while in bIdle state
            if (!(dwFlags & MLF_NOIDLEMSG) && hWndParent != NULL && lIdleCount == 0)
            {
                // send WM_ENTERIDLE to the parent
                ::SendMessage(hWndParent,WM_ENTERIDLE,MSGF_DIALOGBox,(LParaM)m_hWnd);
            }
            if ((dwFlags & MLF_NOKICKIDLE) ||
                !SendMessage(WM_KICKIDLE,lIdleCount++))
            {
                // stop idle processing next time
                bIdle = FALSE;
            }
        }

        // phase2: pump messages while available
        do
        {
            BOOL ShouldPump = TRUE;

            ASSERT(ContinueModal());

            // See if we are requiring messages to be in queue?
            if ( m_bOnlyPumpIfMessageInQueue )
            {
                // If there isn't a message,don't turn over control to PumpMessage
                //  since it will block
                if ( !::PeekMessage( pMsg,PM_norEMOVE ) )
                {
                    ShouldPump = FALSE;
                }
            }

            // pump message,but quit on WM_QUIT
            if ( ShouldPump )
            {
                if (!AfxGetThread()->PumpMessage())
                {
                    AfxPostQuitMessage(0);
                    return -1;
                }

                // show the window when certain special messages rec'd
                if (bShowIdle &&
                    (pMsg->message == 0x118 || pMsg->message == WM_SYSKEYDOWN))
                {
                    ShowWindow(SW_SHOWnorMAL);
                    UpdateWindow();
                    bShowIdle = FALSE;
                }

                if (!ContinueModal())
                    goto ExitModal;

                // reset "no idle" state after pumping "normal" message
                if (AfxGetThread()->IsIdleMessage(pMsg))
                {
                    bIdle = TRUE;
                    lIdleCount = 0;
                }
            }

        } while (::PeekMessage(pMsg,PM_norEMOVE));
    }
ExitModal:
    m_nFlags &= ~(WF_MODALLOOP|WF_CONTINUEMODAL);
    return m_nModalResult;
}

解决方法

简短的回答是替换:

    MSG* pMsg = &AfxGetThread()->m_msgCur;  // vc++ 6

与:

    MSG *pMsg = AfxGetCurrentMessage();     // vc++ 2019

然而,更好的答案是,如果您必须 hack CWnd::RunModalLoop,那么您应该做对,并更新 CServerCtrlDlg::RunModalLoop 以基于当前的 {{1 }} 来自 VC++ 2019 的代码,而不是从 VC++ 6 借来的旧代码。

CWnd::RunModalLoop 与来自 CServerCtrlDlg::RunModalLoop 的 VC++ 6 中的 CWnd::RunModalLoop 实现进行比较显示以下标有 mfc\src\wincore.cpp 的行已添加。

//++

int CServerCtrlDlg::RunModalLoop(DWORD dwFlags) { //... // acquire and dispatch messages until the modal state is done for (;;) { ASSERT(ContinueModal()); int iRet = RMLPreIdle(); //++ //++ if (iRet < 0) //++ goto ExitModal; //++ else if (iRet > 0) //++ continue; //++ // phase1: check to see if we can do idle work while (bIdle && !::PeekMessage(pMsg,NULL,PM_NOREMOVE)) { ASSERT(ContinueModal()); //... //... // phase2: pump messages while available do { ASSERT(ContinueModal()); BOOL ShouldPump = TRUE; //++ //++ // See if we are requiring messages to be in queue? //++ if ( m_bOnlyPumpIfMessageInQueue ) //++ { //++ // If there isn't a message,don't turn over control to PumpMessage //++ // since it will block //++ if ( !::PeekMessage( pMsg,PM_NOREMOVE ) ) //++ { //++ ShouldPump = FALSE; //++ } //++ } //++ if ( ShouldPump ) //++ { /* mfc code executed conditionally */ } //... } 应更新为使用 VC++ 2019 CServerCtrlDlg::RunModalLoop 代码,然后将这些 CWnd::RunModalLoop 行合并到其中。 //++ 中的 MFC 更改在两个版本之间足够小,合并很简单。

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