如何更新二维数组代码中蛇和梯子的位置?

如何解决如何更新二维数组代码中蛇和梯子的位置?

  public class ChutesAndLadders2d {

public static void main(String[] args) {
    // TODO Auto-generated method stub
   int[][] numbersOnBoard = new int [6][6];
    boardSetUpA (numbersOnBoard);
      printTwoD(numbersOnBoard);


}
public static void boardSetUpA (int[][]twoD) {
    //Square with even size

    //even rows
    for (int row = 0;row<twoD.length; row ++) {

        if (row %2 ==0) {
            int num = twoD.length*(twoD.length-row); 
            for (int col = 0; col<twoD[row].length; col ++ ) {
                twoD[row][col] = num;
                num--;
            }
        }//
        else {
            int num = twoD.length*(twoD.length-(row + 1))+ 1; 
            for (int col = 0; col<twoD[row].length; col ++ ) {
                twoD[row][col] = num;
                num++;
            }

        }
    }//for row

}//
       public static void printTwoD(int [][] array){
    for (int row = 0; row < array.length; row++){
        for (int column = 0; column < array[row].length; column++){
            System.out.print(array[row][column] + "\t");
        }
        System.out.println();
    }
      }

      public static void boardDetails(String[][]board) {
         for (int row = 0;row<board.length; row++){
    for (int col = 0;col<board[row].length; col++){
        
        if( col+2 == row||col+1 == row*2 ){
            board[row][col] = "Lad"; // Append value 
        }
        else if (col*2 == row|| row*2 == col){
            board[row][col] = "Cht";// Append value 
        }
        else {
            board[row][col] = "    ";
        }
    }

    board[board.length-1][0] = "Start";
    if (board.length%2 ==0) {
        board[0][0] = "End";}
    else {
board[0][board.length-1]="End";
    }
    
}

        }
    public static void printBoard (int[][]twoD,String[][]strTwoD) {
     //Printing
      for (int row = 0;row<twoD.length;row++) {
    for (int col = 0;col<twoD[row].length;col++) {
        System.out.print(twoD[row][col] + " "+strTwoD[row][col]+"\t\t");
    }
    System.out.println("\n");
}
   }

        }

这是我用于设置蛇和梯子游戏的入门代码。我还尝试在板上设置滑槽/蛇和梯子,但它没有打印。我应该如何修复它以及如何开发此代码以使其具有三种方法:在玩家到达蛇、梯子和掷骰子后,从一个地方到另一个地方更新他的动作?

解决方法

是否可以使用 2D Array 实现 Shutes & Ladders 游戏?当然!这在面向对象的语言(如 Java)中有意义吗?我不知道....

你需要什么?

  1. 一块方板,例如36 个运动场。
  2. 两个运动场之间的联系。 (棚子和梯子)
  3. 棋子和骰子。
  4. 输出比赛场地(作为文本或图形)的渲染器。
  5. 允许输入并将所有内容连接到正常游戏的程序。

这是一个使用 List 而不是 Array 的示例。如果出于您的目的有必要,那当然可以更改。 希望对你有帮助。

P.S .: 开始后,棋盘上会显示场号。 Shutes 显示为红线。梯子作为绿线。键盘上的 1-6 键模拟掷骰子..

import java.awt.*;
import java.awt.event.KeyEvent;
import java.awt.event.KeyAdapter;
import java.util.List;
import java.util.ArrayList;
import java.util.Iterator;
import javax.swing.*;

public class ChutesAndLadders2d {
    public static void main(String[] args) {
        JFrame frame = new JFrame("Chutes and Ladders 2D");
        Game game = new ChutesAndLadders2d().new Game();
        game.setPreferredSize(new Dimension(400,400));
        frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
        frame.setContentPane(game);
        frame.pack();
        frame.setLocationRelativeTo(null);
        frame.setVisible(true);
    }

    @SuppressWarnings("serial")
    class Game extends JPanel{
        private final Font defaultFont = new Font("Arial",Font.PLAIN,16);
        private final BasicStroke stroke = new BasicStroke(4f);
        private static final int SCALE = 64;

        // board and pawns
        private final Board board = new Board(6);
        private final List<Pawn> pawns = new ArrayList<>();

        public Game(){
            setFocusable(true);     // receive Keyboard-Events
            addKeyListener(new KeyAdapter(){
                @Override
                public void keyTyped(KeyEvent e) { 
                    char c = e.getKeyChar();
                    if(c >= '1' && c <= '6'){
                        int steps = Integer.parseInt(Character.toString(c));
                        Pawn pawn = pawns.get(0);
                        pawn.move(steps);
                        Field field = board.get(pawn.fieldIndex);
                        if(field.targetKind() != Kind.NONE){
                            pawn.move(field.getTarget().index - field.index);
                        }
                        repaint();
                    }
                }
            });
            board.connect(5,12);   // Ladder  5 -> 12
            board.connect(8,4);    // Shute   8 -> 4
            board.connect(15,32);  // Ladder  15 -> 32
            board.connect(35,17);  // Shute   35 -> 17
            board.connect(23,30);  // Ladder   23 -> 30
            pawns.add(new Pawn(Color.BLUE,board.size() - 1));
        }

        @Override
        public void paintComponent(Graphics g){
            super.paintComponent(g);
            Graphics2D g2d = (Graphics2D)g;
            setFont(defaultFont);
            for(Field field : board){
                Point p = field.getLocation();
                g2d.drawRect(p.x * SCALE,p.y * SCALE,SCALE,SCALE);
                g2d.drawString(field.text,p.x * SCALE + 24,p.y * SCALE + 40);
            }
            for(Field field : board){
                if(field.targetKind() != Kind.NONE){
                    g2d.setColor(field.targetKind() == Kind.LADDER ? Color.GREEN : Color.RED);
                    g2d.setStroke(stroke);
                    Point source = field.getLocation();
                    Point target = field.getTarget().getLocation();
                    g2d.drawLine(source.x * SCALE + 40,source.y * SCALE + 24,target.x * SCALE + 40,target.y * SCALE + 24);
                }
            }
            for(Pawn pawn : pawns){
                Point loc = board.get(pawn.fieldIndex).getLocation();
                g2d.setColor(pawn.color);
                g2d.fillOval(loc.x * SCALE + 32,loc.y * SCALE + 32,16,16);
            }
        }
    }

    class Board implements Iterable<Field>{
        private final List<Field> fields = new ArrayList<>();

        public Board(int size){
            for(int index = 0; index < size * size; index++)
                fields.add(new Field(index,size));
        }

        public Field get(int index){
            return fields.get(index);
        }

        public void connect(int startFieldnumber,int targetFieldnumber){
            get(startFieldnumber - 1).setTarget(get(targetFieldnumber - 1));
        }

        @Override
        public Iterator<Field> iterator() {
            return fields.iterator();
        }

        public int size(){
            return fields.size();
        }
    }

    class Field{ 
        final int index;
        final String text;
        final int size;
        private Field target;

        public Field(int index,int size){
            this.index = index;
            this.size = size;
            text = "" + (index + 1);
        }

        public void setTarget(Field target){
            if(target == this) return;
            this.target = target;
        }

        public Field getTarget(){
            return target;
        }

        public Kind targetKind(){
            if(target == null) return Kind.NONE;
            return index < target.index ? Kind.LADDER : Kind.SHUTE;
        }

        public Point getLocation(){
            int x = index % size;
            int y = index / size;
            if(y % 2 != 0) x = size - x - 1;
            return new Point(x,size - y - 1);
        }
    }

    class Pawn{
        int fieldIndex = 0;
        int maxIndex;
        Color color;

        public Pawn(Color color,int maxIndex){
            this.color = color;
            this.maxIndex = maxIndex;
        }

        public void move(int steps){
            fieldIndex += steps;
            if(fieldIndex < 0) fieldIndex = 0;
            if(fieldIndex > maxIndex) fieldIndex = maxIndex;
        }
    }

    enum Kind{
        NONE,SHUTE,LADDER
    }
}

版权声明:本文内容由互联网用户自发贡献,该文观点与技术仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请发送邮件至 dio@foxmail.com 举报,一经查实,本站将立刻删除。

相关推荐


使用本地python环境可以成功执行 import pandas as pd import matplotlib.pyplot as plt # 设置字体 plt.rcParams[&#39;font.sans-serif&#39;] = [&#39;SimHei&#39;] # 能正确显示负号 p
错误1:Request method ‘DELETE‘ not supported 错误还原:controller层有一个接口,访问该接口时报错:Request method ‘DELETE‘ not supported 错误原因:没有接收到前端传入的参数,修改为如下 参考 错误2:cannot r
错误1:启动docker镜像时报错:Error response from daemon: driver failed programming external connectivity on endpoint quirky_allen 解决方法:重启docker -&gt; systemctl r
错误1:private field ‘xxx‘ is never assigned 按Altʾnter快捷键,选择第2项 参考:https://blog.csdn.net/shi_hong_fei_hei/article/details/88814070 错误2:启动时报错,不能找到主启动类 #
报错如下,通过源不能下载,最后警告pip需升级版本 Requirement already satisfied: pip in c:\users\ychen\appdata\local\programs\python\python310\lib\site-packages (22.0.4) Coll
错误1:maven打包报错 错误还原:使用maven打包项目时报错如下 [ERROR] Failed to execute goal org.apache.maven.plugins:maven-resources-plugin:3.2.0:resources (default-resources)
错误1:服务调用时报错 服务消费者模块assess通过openFeign调用服务提供者模块hires 如下为服务提供者模块hires的控制层接口 @RestController @RequestMapping(&quot;/hires&quot;) public class FeignControl
错误1:运行项目后报如下错误 解决方案 报错2:Failed to execute goal org.apache.maven.plugins:maven-compiler-plugin:3.8.1:compile (default-compile) on project sb 解决方案:在pom.
参考 错误原因 过滤器或拦截器在生效时,redisTemplate还没有注入 解决方案:在注入容器时就生效 @Component //项目运行时就注入Spring容器 public class RedisBean { @Resource private RedisTemplate&lt;String
使用vite构建项目报错 C:\Users\ychen\work&gt;npm init @vitejs/app @vitejs/create-app is deprecated, use npm init vite instead C:\Users\ychen\AppData\Local\npm-
参考1 参考2 解决方案 # 点击安装源 协议选择 http:// 路径填写 mirrors.aliyun.com/centos/8.3.2011/BaseOS/x86_64/os URL类型 软件库URL 其他路径 # 版本 7 mirrors.aliyun.com/centos/7/os/x86
报错1 [root@slave1 data_mocker]# kafka-console-consumer.sh --bootstrap-server slave1:9092 --topic topic_db [2023-12-19 18:31:12,770] WARN [Consumer clie
错误1 # 重写数据 hive (edu)&gt; insert overwrite table dwd_trade_cart_add_inc &gt; select data.id, &gt; data.user_id, &gt; data.course_id, &gt; date_format(
错误1 hive (edu)&gt; insert into huanhuan values(1,&#39;haoge&#39;); Query ID = root_20240110071417_fe1517ad-3607-41f4-bdcf-d00b98ac443e Total jobs = 1
报错1:执行到如下就不执行了,没有显示Successfully registered new MBean. [root@slave1 bin]# /usr/local/software/flume-1.9.0/bin/flume-ng agent -n a1 -c /usr/local/softwa
虚拟及没有启动任何服务器查看jps会显示jps,如果没有显示任何东西 [root@slave2 ~]# jps 9647 Jps 解决方案 # 进入/tmp查看 [root@slave1 dfs]# cd /tmp [root@slave1 tmp]# ll 总用量 48 drwxr-xr-x. 2
报错1 hive&gt; show databases; OK Failed with exception java.io.IOException:java.lang.RuntimeException: Error in configuring object Time taken: 0.474 se
报错1 [root@localhost ~]# vim -bash: vim: 未找到命令 安装vim yum -y install vim* # 查看是否安装成功 [root@hadoop01 hadoop]# rpm -qa |grep vim vim-X11-7.4.629-8.el7_9.x
修改hadoop配置 vi /usr/local/software/hadoop-2.9.2/etc/hadoop/yarn-site.xml # 添加如下 &lt;configuration&gt; &lt;property&gt; &lt;name&gt;yarn.nodemanager.res