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带有继承的前向声明并包含 |不完整的类型或预期的类名 有没有可能让它工作?

如何解决带有继承的前向声明并包含 |不完整的类型或预期的类名 有没有可能让它工作?

有人可以帮忙吗?

假设我有以下 C++ 文件

房间.h

#ifndef ROOM_H
#define ROOM_H

#include "Console.h"

...

class Room {
public:
   void room();
};

#endif // ROOM_H

Room.cpp

#include "Room.h"

void Room::room() {
  Console::print();
}

控制台.h

#ifndef CONSOLE_H
#define CONSOLE_H

#include "Room.h"
#include "RoomChild.h"

class Console {
public:
   static void print();
   static void printRoom(Room& room);
   static void printRoomChild(RoomChild& room);
};

#endif // CONSOLE_H

控制台.cpp

#include "Console.h"

void Console::print() {
    ;
}

void Console::printRoom(Room& room) { 
    // print member of room 
}

void Console::printRoomChild(RoomChild& roomChild) { 
    // print member of roomChild 
}

RoomChild.h

#ifndef ROOM_CHILD_H
#define ROOM_CHILD_H

#include "Room.h"
#include "Console.h"

class RoomChild : public Room {
public:
    void roomChild();
};

#endif // ROOM_CHILD_H

RoomChild.cpp

#include "RoomChild.h"

void RoomChild::roomChild() {
    Console::print();
}

我的问题是

有没有可能让它工作?

我试图向每个类或仅向其中一些类提出声明。但是,它不起作用并给我 ... has incomplete typeexpected class-name before '{' token class RoomChild: public Room {

解决方法

包含的内容都被搞砸了。

从不相关的文件中删除多余的包含指令。

在依赖它们的文件上添加包含指令。

房间.h

#ifndef ROOM_H
#define ROOM_H

/* DELETE: because Room.h does not depend on it.
#include "Console.h"
*/

// ...

class Room {
public:
   void room();
};

#endif // ROOM_H

Room.cpp

#include "Room.h"

/* ADD: because Room.cpp does depend on it. */
#include "Console.h"

void Room::room() {
  Console::print();
}

Console.h

#ifndef CONSOLE_H
#define CONSOLE_H

/* DELETE: because Console.h does not depend on them.
#include "Room.h"
#include "RoomChild.h"
*/

class Console {
public:
   static void print();
};

#endif // CONSOLE_H

控制台.cpp

#include "Console.h"

void Console::print() {
    ;
}

RoomChild.h

#ifndef ROOM_CHILD_H
#define ROOM_CHILD_H

#include "Room.h"
/* DELETE: because RoomChild.h does not depend on it
#include "Console.h"
*/

class RoomChild : public Room {
public:
    void roomChild();
};

#endif // ROOM_CHILD_H

RoomChild.cpp

#include "RoomChild.h"
/* ADD: because RoomChild.cpp does depend on it. */
#include "Console.h"

void RoomChild::roomChild() {
    Console::print();
}

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