如何解决修复 UISlider swift 上的两种颜色
Slider with two different colors
我们如何制作具有两种固定颜色的滑块?即使滑块移动,颜色也不会改变。此外,滑块拇指应该能够侧向这两种颜色中的任何一种。我应该能够定义第一部分的长度。
func createSlider(slider:UiSlider) {
let frame = CGRect(x: 0.0,y: 0.0,width: slider.bounds.width,height: 4)
let tgl = CAGradientLayer()
tgl.frame = frame
tgl.colors = [UIColor.gray.cgColor,UIColor.red.cgColor]
tgl.endPoint = CGPoint(x: 0.4,y: 1.0)
tgl.startPoint = CGPoint(x: 0.0,y: 1.0)
UIGraphicsBeginImageContextWithOptions(tgl.frame.size,false,0.0)
tgl.render(in: UIGraphicsGetCurrentContext()!)
let backgroundImage = UIGraphicsGetimageFromCurrentimageContext()
UIGraphicsEndImageContext()
slider.setMaximumTrackImage(backgroundImage?.resizableImage(withCapInsets:.zero),for: .normal)
slider.setMinimumTrackImage(backgroundImage?.resizableImage(withCapInsets:.zero),for: .normal)
}
我已经试过了。但这并不能完全满足我想要实现的目标。
解决方法
这是一种方法...
- 将最小和最大轨道图像设置为“空”图像
- 添加左右子视图以充当“假”轨道图像
- 在每个侧边子视图上添加不同颜色的子层
- 滑动拇指时,更新图层的框架
这是一些示例代码...您可能需要做一些调整:
class XebSlider: UISlider {
private var colors: [[UIColor]] = [
[.black,.black],[.black,]
// left and right views will become the "fake" track images
private let leftView = UIView()
private let rightView = UIView()
// each view needs a layer to "change color"
private let leftShape = CALayer()
private let rightShape = CALayer()
// constraints that will be updated
private var lvWidth: NSLayoutConstraint!
private var lvLeading: NSLayoutConstraint!
private var rvTrailing: NSLayoutConstraint!
// how wide the two "sides" should be
private var leftPercent: CGFloat = 0
private var rightPercent: CGFloat = 0
// track our current width,so we don't repeat constraint updates
// unless our width has changed
private var currentWidth: CGFloat = 0
init(withLeftSidePercent leftWidth: CGFloat,leftColors: [UIColor],rightColors: [UIColor]) {
super.init(frame: .zero)
commonInit()
leftView.backgroundColor = leftColors[1]
rightView.backgroundColor = rightColors[1]
leftShape.backgroundColor = leftColors[0].cgColor
rightShape.backgroundColor = rightColors[0].cgColor
leftPercent = leftWidth
rightPercent = 1.0 - leftPercent
}
override init(frame: CGRect) {
super.init(frame: frame)
commonInit()
}
required init?(coder: NSCoder) {
super.init(coder: coder)
commonInit()
}
func commonInit() -> Void {
// set both track images to "empty" images
setMinimumTrackImage(UIImage(),for: [])
setMaximumTrackImage(UIImage(),for: [])
// add left and right subviews
[leftView,rightView].forEach { v in
v.translatesAutoresizingMaskIntoConstraints = false
v.layer.cornerRadius = 4.0
v.layer.masksToBounds = true
v.isUserInteractionEnabled = false
insertSubview(v,at: 0)
}
// add sublayers
leftView.layer.addSublayer(leftShape)
rightView.layer.addSublayer(rightShape)
// create constraints whose .constant values will be modified in layoutSubviews()
lvLeading = leftView.leadingAnchor.constraint(equalTo: leadingAnchor,constant: 0.0)
rvTrailing = rightView.trailingAnchor.constraint(equalTo: trailingAnchor,constant: 0.0)
lvWidth = leftView.widthAnchor.constraint(equalToConstant: 0.0)
// avoids auto-layout complaints when the frame changes (such as on device rotation)
lvWidth.priority = UILayoutPriority(rawValue: 999)
// set constraints for subviews
NSLayoutConstraint.activate([
lvLeading,rvTrailing,lvWidth,leftView.centerYAnchor.constraint(equalTo: centerYAnchor,constant: 0.0),leftView.heightAnchor.constraint(equalToConstant: 8.0),rightView.centerYAnchor.constraint(equalTo: leftView.centerYAnchor),rightView.heightAnchor.constraint(equalTo: leftView.heightAnchor),rightView.leadingAnchor.constraint(equalTo: leftView.trailingAnchor,constant: 1.0),])
}
override func layoutSubviews() {
super.layoutSubviews()
// we only want to do this if the bounds width has changed
if bounds.width != currentWidth {
let trackRect = self.trackRect(forBounds: bounds)
lvLeading.constant = trackRect.origin.x
rvTrailing.constant = -(bounds.width - (trackRect.origin.x + trackRect.width))
lvWidth.constant = trackRect.width * leftPercent
}
// get percentage of thumb position
// based on min and max values
let pctValue = (self.value - self.minimumValue) / (self.maximumValue - self.minimumValue)
// calculate percentage of each side that needs to be "covered"
// by the different color layer
let leftVal = max(0.0,min(CGFloat(pctValue) / leftPercent,1.0))
let rightVal = max(0.0,min((CGFloat(pctValue) - leftPercent) / rightPercent,1.0))
var rLeft = leftView.bounds
var rRight = rightView.bounds
rLeft.size.width = leftView.bounds.width * leftVal
rRight.size.width = rightView.bounds.width * rightVal
// disable default layer animations
CATransaction.begin()
CATransaction.setDisableActions(true)
leftShape.frame = rLeft
rightShape.frame = rRight
CATransaction.commit()
}
}
以及显示其用法的控制器示例:
class ViewController: UIViewController {
var slider: XebSlider!
override func viewDidLoad() {
super.viewDidLoad()
let leftSideColors: [UIColor] = [
#colorLiteral(red: 0.4796532989,green: 0.4797258377,blue: 0.4796373844,alpha: 1),#colorLiteral(red: 0.8382737041,green: 0.8332912326,blue: 0.8421040773,]
let rightSideColors: [UIColor] = [
#colorLiteral(red: 0.9009097219,green: 0.3499996662,blue: 0.4638580084,#colorLiteral(red: 0.9591985345,green: 0.8522816896,blue: 0.8730568886,]
let leftSideWidthPercent: CGFloat = 0.5
slider = XebSlider(withLeftSidePercent: leftSideWidthPercent,leftColors: leftSideColors,rightColors: rightSideColors)
view.addSubview(slider)
slider.translatesAutoresizingMaskIntoConstraints = false
// respect safe area
let g = view.safeAreaLayoutGuide
NSLayoutConstraint.activate([
// constrain slider 40-pts from Top / Leading / Trailing
slider.leadingAnchor.constraint(equalTo: g.leadingAnchor,constant: 40.0),slider.trailingAnchor.constraint(equalTo: g.trailingAnchor,constant: -40.0),slider.topAnchor.constraint(equalTo: g.topAnchor,])
}
override func viewWillTransition(to size: CGSize,with coordinator: UIViewControllerTransitionCoordinator) {
super.viewWillTransition(to: size,with: coordinator)
coordinator.animate(alongsideTransition: { _ in
// to get teh custom slider to update properly
self.slider.setNeedsLayout()
},completion: {
_ in
})
}
}
结果:
版权声明:本文内容由互联网用户自发贡献,该文观点与技术仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请发送邮件至 dio@foxmail.com 举报,一经查实,本站将立刻删除。