我在 Eclipse 中制作的 Java 游戏在导出后停止加载我的资产

如何解决我在 Eclipse 中制作的 Java 游戏在导出后停止加载我的资产

我使用默认设置(除了主类)从 Eclipse 导出了我的 Java 游戏,它停止加载我的资产:图像、音乐、sfx。其他任何东西都可以正常工作但资产不会,我已经尝试在文件路径字符串中放置一个点并使用 java.io.file.exists();但是它在控制台上说 false 而在 eclipse 中它说的是 true,所有资产都不起作用,但这是一个示例 来自菜单类的代码

 package src;



import java.awt.Rectangle;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;







public class Menu {
    
    File f = new File("res/Playbutt.png");
    public Rectangle Playbutton = new Rectangle( Game.WIDTH/2-25,60,50,10);
    public Rectangle Exitbutton = new Rectangle( Game.WIDTH/2-25,80,10);
    public static String desc = null;
    private BufferedImage imagePlay;
    private BufferedImage players1;
    private BufferedImage players2;
    private BufferedImage imageExit;
    private BufferedImage IMPOSSIBLE;
    private BufferedImage Hard;
    private BufferedImage Easy;
    private BufferedImage Normal;
    private BufferedImage imageTitle;
    private BufferedImage imageResume;
    private BufferedImage imageMain;
    private BufferedImage OPTIONS;
    private BufferedImage BACK;
    public static int brightloss = 0;
    public static enum STATE{
        MAIN,P1P2,INGAME,DIFICULTY,OPTIONS
        
    };
    public static STATE State = STATE.MAIN;
    
    public static  STATE Statepre = State;
    public static boolean dark = true;
    public static Slider slider;
    
    public static void SAVESTATE(){
        Statepre = State;
        
        
    }

    public Menu() {
        slider = new Slider(100,100,false,brightloss);
        
       try {             
           
          imagePlay = ImageIO.read(new File(".res/Playbutt.png"));
          IMPOSSIBLE = ImageIO.read(new File(".res/IMPOSSIbutt.png"));
          Hard = ImageIO.read(new File(".res/Hardbutt.png"));
          Easy = ImageIO.read(new File(".res/Easybutt.png"));
          Normal = ImageIO.read(new File(".res/Normalbutt.png"));
          players1 = ImageIO.read(new File(".res/1P.png"));
          players2 = ImageIO.read(new File(".res/2P.png"));
          imageExit = ImageIO.read(new File(".res/Exitbutt.png"));
          imageTitle = ImageIO.read(new File(".res/Title.png"));
          imageResume = ImageIO.read(new File(".res/Resumebutt.png"));
          imageMain = ImageIO.read(new File(".res/Mainbutt.png"));
          OPTIONS = ImageIO.read(new File(".res/Optbutt.png"));
          BACK = ImageIO.read(new File(".res/Backbutt.png"));
       } catch (IOException ex) {
            // handle exception...
       }
    }
    

    
    
    public void render(Graphics g) {
    System.out.println(f.exists()+"");
        g.setFont(new Font("DefaultFont",Font.PLAIN,10));
        g.setColor(Colors.Trans_GREEN3);
        g.fillRect(0,Game.HEIGHT-10,Game.WIDTH,10);
        g.fillRect(0,Game.HEIGHT-9,9);
        g.fillRect(0,Game.HEIGHT-8,8);
        g.fillRect(0,Game.HEIGHT-7,7);
        g.fillRect(0,Game.HEIGHT-6,6);
        g.fillRect(0,Game.HEIGHT-5,5);
        g.setColor(Colors.Trans_GREEN3);
        g.fillRect(0,10,Game.HEIGHT);
        g.fillRect(0,9,8,7,6,5,Game.HEIGHT);
        g.setColor(Colors.Trans_GREEN3);
        g.setColor(Colors.Trans_GREEN3);
        g.fillRect(Game.WIDTH-10,Game.HEIGHT);
        g.fillRect(Game.WIDTH-9,Game.HEIGHT);
        g.fillRect(Game.WIDTH-8,Game.HEIGHT);
        g.fillRect(Game.WIDTH-7,Game.HEIGHT);
        g.fillRect(Game.WIDTH-6,Game.HEIGHT);
        g.fillRect(Game.WIDTH-5,Game.HEIGHT);
        
        Graphics2D g2d = (Graphics2D) g;
        
        if(State==STATE.MAIN) {
            
                if(MouseInput.mx>=95 && MouseInput.mx<=145) { 
                     if(MouseInput.my>60&&MouseInput.my<70) {
                         g.setColor(Colors.outline);
                    g.fillRect(Game.WIDTH/2-26,59,54,14);
                    
                    
                    
                    }
                     else if(MouseInput.my>80&&MouseInput.my<90) {
                         g.setColor(Colors.outline);
                         g.fillRect(Game.WIDTH/2-26,79,14);
                         
                         }
                     else if(MouseInput.my>40&&MouseInput.my<50) {
                         g.setColor(Colors.outline);
                         g.fillRect(Game.WIDTH/2-26,39,14);
                         desc=("");
                         g.setColor(Color.green);
                         g.drawString(desc,45,Game.HEIGHT/2+50);
                     }
                }
         g2d.drawImage(this.OPTIONS,Game.WIDTH/2-25,null);
         g2d.drawImage(this.imagePlay,40,null);
         g2d.drawImage(this.imageExit,null);
         g2d.drawImage(this.imageTitle,Game.WIDTH/2-50,null);}
        
        else if(State==STATE.INGAME) {
            if(MouseInput.mx>=95 && MouseInput.mx<=145) {
                 if(MouseInput.my>70&&MouseInput.my<80) {
                     g.setColor(Colors.outline);
                     g.fillRect(Game.WIDTH/2-26,69,14);
                
                }
                 else if(MouseInput.my>90&&MouseInput.my<100) {
                     g.fillRect(Game.WIDTH/2-26,89,14);
                     }else if(MouseInput.my>50&&MouseInput.my<60) {
                         g.setColor(Colors.outline);
                         g.fillRect(Game.WIDTH/2-26,49,14);
                         
                     }
                 
            }
            g2d.drawImage(this.imageResume,70,null);
            g2d.drawImage(this.imageMain,null);
            g2d.drawImage(this.imageExit,90,null);
             g2d.drawImage(this.imageTitle,null);}
        
        else if(State==STATE.P1P2) {
            if(MouseInput.mx>=15 && MouseInput.mx<=40) {
                 if(MouseInput.my>=106&&MouseInput.my<118) { 
                     g.setColor(Colors.outline);
                     g.fillRect(14,Game.HEIGHT-29,28,15);
                     desc=("");
                     g.setColor(Color.green);
                     g.drawString(desc,Game.HEIGHT/2+50);
                     
                 }}
            if(MouseInput.my>30&&MouseInput.my<90) {
                 if(MouseInput.mx>=60 && MouseInput.mx<=120) {
                     g.setColor(Colors.outline);
                     g.fillRect(Game.WIDTH/2-61,29,66,66);    
                
                     
        }
                 if(MouseInput.mx>=130 && MouseInput.mx<=190) {
                     g.setColor(Colors.outline);
                     g.fillRect(Game.WIDTH/2+9,66);
                        
                     
        }}
            g2d.drawImage(this.players1,Game.WIDTH/2-60,30,null);
            g2d.drawImage(this.players2,Game.WIDTH/2+10,null);
            g2d.drawImage(this.BACK,15,Game.HEIGHT-28,null);
        }
        else if(State==STATE.DIFICULTY) {
            if(MouseInput.mx>=15 && MouseInput.mx<=40) {
                 if(MouseInput.my>=106&&MouseInput.my<118) { 
                     g.setColor(Colors.outline);
                     g.fillRect(14,Game.HEIGHT/2+50);
                     
                 }}
            if(MouseInput.mx>=95 && MouseInput.mx<=145) {
                 if(MouseInput.my>70&&MouseInput.my<80) {
                     g.setColor(Colors.outline);
                     g.fillRect(Game.WIDTH/2-26,14);
                     g.setColor(Color.green);
                     desc=("for those who want challenge");
                     g.drawString(desc,Game.HEIGHT/2+50);
                
                }
                 else if(MouseInput.my>90&&MouseInput.my<100) {
                     g.setColor(Colors.outline);
                     g.fillRect(Game.WIDTH/2-26,14);
                     desc=("for those who want to cry");
                     g.setColor(Color.green);
                     g.drawString(desc,Game.HEIGHT/2+50);
                     }else if(MouseInput.my>50&&MouseInput.my<60) {
                         g.setColor(Colors.outline);
                         g.fillRect(Game.WIDTH/2-26,14);
                         desc=("for those who want to play casually");
                         g.setColor(Color.green);
                         g.drawString(desc,Game.HEIGHT/2+50);
                         
                         
                     }if(Ball.pmih) {
                      if(MouseInput.my>33&&MouseInput.my<44) {
                         g.setColor(Colors.outline);
                         g.fillRect(Game.WIDTH/2-26,32,14);
                         desc=("for those who don't really have a live");
                         g.setColor(Color.green);
                         g.drawString(desc,Game.HEIGHT/2+50);
                     }}
                 
            }
            if(Ball.pmih) {
            g2d.drawImage(this.IMPOSSIBLE,33,null);}
            g2d.drawImage(this.Normal,null);
            g2d.drawImage(this.Easy,null);
            g2d.drawImage(this.Hard,null);
            g2d.drawImage(this.imageTitle,null);
             g2d.drawImage(this.BACK,null);
            
            
                
                     
        }
        else if(State==STATE.OPTIONS) {
            if(MouseInput.mx>=15 && MouseInput.mx<=40) {
                 if(MouseInput.my>=106&&MouseInput.my<118) { 
                     g.setColor(Colors.outline);
                     g.fillRect(14,Game.HEIGHT/2+50);
                     
                 }}
            
            
            
            
            slider.render(g);
             g2d.drawImage(this.imageTitle,null);
             
        }
         
        
    }




    public void tick() {
        slider.tick();
        
        if(State==STATE.OPTIONS) {
            Statepre=STATE.MAIN;
        }
        else if(State==STATE.P1P2) {
            Statepre=STATE.MAIN;
        }
        else if(State==STATE.DIFICULTY) {
            Statepre=STATE.P1P2;
        }
        
    }
    
    
}

这也是我的文件在 eclipse 中的组织方式

image of files in eclipse

版权声明:本文内容由互联网用户自发贡献,该文观点与技术仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请发送邮件至 dio@foxmail.com 举报,一经查实,本站将立刻删除。

相关推荐


使用本地python环境可以成功执行 import pandas as pd import matplotlib.pyplot as plt # 设置字体 plt.rcParams[&#39;font.sans-serif&#39;] = [&#39;SimHei&#39;] # 能正确显示负号 p
错误1:Request method ‘DELETE‘ not supported 错误还原:controller层有一个接口,访问该接口时报错:Request method ‘DELETE‘ not supported 错误原因:没有接收到前端传入的参数,修改为如下 参考 错误2:cannot r
错误1:启动docker镜像时报错:Error response from daemon: driver failed programming external connectivity on endpoint quirky_allen 解决方法:重启docker -&gt; systemctl r
错误1:private field ‘xxx‘ is never assigned 按Altʾnter快捷键,选择第2项 参考:https://blog.csdn.net/shi_hong_fei_hei/article/details/88814070 错误2:启动时报错,不能找到主启动类 #
报错如下,通过源不能下载,最后警告pip需升级版本 Requirement already satisfied: pip in c:\users\ychen\appdata\local\programs\python\python310\lib\site-packages (22.0.4) Coll
错误1:maven打包报错 错误还原:使用maven打包项目时报错如下 [ERROR] Failed to execute goal org.apache.maven.plugins:maven-resources-plugin:3.2.0:resources (default-resources)
错误1:服务调用时报错 服务消费者模块assess通过openFeign调用服务提供者模块hires 如下为服务提供者模块hires的控制层接口 @RestController @RequestMapping(&quot;/hires&quot;) public class FeignControl
错误1:运行项目后报如下错误 解决方案 报错2:Failed to execute goal org.apache.maven.plugins:maven-compiler-plugin:3.8.1:compile (default-compile) on project sb 解决方案:在pom.
参考 错误原因 过滤器或拦截器在生效时,redisTemplate还没有注入 解决方案:在注入容器时就生效 @Component //项目运行时就注入Spring容器 public class RedisBean { @Resource private RedisTemplate&lt;String
使用vite构建项目报错 C:\Users\ychen\work&gt;npm init @vitejs/app @vitejs/create-app is deprecated, use npm init vite instead C:\Users\ychen\AppData\Local\npm-
参考1 参考2 解决方案 # 点击安装源 协议选择 http:// 路径填写 mirrors.aliyun.com/centos/8.3.2011/BaseOS/x86_64/os URL类型 软件库URL 其他路径 # 版本 7 mirrors.aliyun.com/centos/7/os/x86
报错1 [root@slave1 data_mocker]# kafka-console-consumer.sh --bootstrap-server slave1:9092 --topic topic_db [2023-12-19 18:31:12,770] WARN [Consumer clie
错误1 # 重写数据 hive (edu)&gt; insert overwrite table dwd_trade_cart_add_inc &gt; select data.id, &gt; data.user_id, &gt; data.course_id, &gt; date_format(
错误1 hive (edu)&gt; insert into huanhuan values(1,&#39;haoge&#39;); Query ID = root_20240110071417_fe1517ad-3607-41f4-bdcf-d00b98ac443e Total jobs = 1
报错1:执行到如下就不执行了,没有显示Successfully registered new MBean. [root@slave1 bin]# /usr/local/software/flume-1.9.0/bin/flume-ng agent -n a1 -c /usr/local/softwa
虚拟及没有启动任何服务器查看jps会显示jps,如果没有显示任何东西 [root@slave2 ~]# jps 9647 Jps 解决方案 # 进入/tmp查看 [root@slave1 dfs]# cd /tmp [root@slave1 tmp]# ll 总用量 48 drwxr-xr-x. 2
报错1 hive&gt; show databases; OK Failed with exception java.io.IOException:java.lang.RuntimeException: Error in configuring object Time taken: 0.474 se
报错1 [root@localhost ~]# vim -bash: vim: 未找到命令 安装vim yum -y install vim* # 查看是否安装成功 [root@hadoop01 hadoop]# rpm -qa |grep vim vim-X11-7.4.629-8.el7_9.x
修改hadoop配置 vi /usr/local/software/hadoop-2.9.2/etc/hadoop/yarn-site.xml # 添加如下 &lt;configuration&gt; &lt;property&gt; &lt;name&gt;yarn.nodemanager.res