如何解决macOS、Metal、Comiler 遇到内部错误
我现在尝试在使用 SwiftUI 和 BigSur、Xcode 12.3 的应用程序中使用 MPSImageErode 和 MPSImageDilate
let edSize = 9
var erodedilateKernelValues:[Float] = [ 0.0,0.0,0.2,0.1,0.0]
let dilateShader = MPSImageDilate(
device: self.MetalDevice!,kernelWidth:edSize,kernelHeight:edSize,values:&erodedilateKernelValues)
dilateShader.encode(commandBuffer: cmdBuf,sourceTexture: wipTexture!,destinationTexture: erodila)
let erodeShader = MPSImageErode(
device: self.MetalDevice!,values:&erodedilateKernelValues)
erodeShader.encode(commandBuffer: cmdBuf,sourceTexture: erodila,destinationTexture: erodila2)
cmdBuf.commit()
cmdBuf.waitUntilCompleted()
wipTexture = erodila2
结果
2021-01-02 19:33:40.320954+0900 XXX[5330:369599] /AppleInternal/buildroot/Library/Caches/com.apple.xbs/Sources/MetalPerformanceShaders/MetalPerformanceShaders-124.2.1/MPscore/Utility/MPSLibrary.mm,line 338: error 'MPSKernel MTLComputePipelinestateCache unable to load function DilateFilter4.
Compiler encountered an internal error: (null)
'
/AppleInternal/buildroot/Library/Caches/com.apple.xbs/Sources/MetalPerformanceShaders/MetalPerformanceShaders-124.2.1/MPscore/Utility/MPSLibrary.mm:338: Failed assertion `MPSKernel MTLComputePipelinestateCache unable to load function DilateFilter4.
Compiler encountered an internal error: (null)
'
/AppleInternal/buildroot/Library/Caches/com.apple.xbs/Sources/MetalPerformanceShaders/MetalPerformanceShaders-124.2.1/MPscore/Utility/MPSLibrary.mm:338: Failed assertion `MPSKernel MTLComputePipelinestateCache unable to load function DilateFilter4.
Compiler encountered an internal error: (null)
'
当我使用只有零的过滤器时,它确实有效
var erodedilateKernelValues = [Float].init(repeating: 0.0,count: edSize * edSize)
但我想尝试不同的过滤器值,看看我是否可以改进对图像的分析。
有什么建议吗?
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