如何解决使用 pyautogui 创建一个游戏机器人
from PIL import ImageGrab,ImageOps
import pyautogui
import time
import numpy as np
class cordinates():
# coordinates of replay button to start the game
replaybutton =(360,214)
# this coordinates represent the top-right coordinates
# that will be used to define the front Box
dinasaur = (149,239 )
def restartGame():
# using pyautogui library,we are clicking on the
# replay button without any user interaction
pyautogui.click(cordinates.replaybutton)
# we will keep our Bot always down that
# will prevent him to get hit by bird
pyautogui.keyDown('down')
def press_space():
# releasing the Down Key
pyautogui.keyUp('down')
# pressing Space to overcome Bush
pyautogui.keyDown('space')
# so that Space Key will be recognized easily
time.sleep(0.05)
# printing the "Jump" statement on the
# terminal to see the current output
print("jump")
time.sleep(0.10)
# releasing the Space Key
pyautogui.keyUp('space')
# again pressing the Down Key to keep my Bot always down
pyautogui.keyDown('down')
def imageGrab():
# defining the coordinates of Box in front of dinosaur
Box = (cordinates.dinasaur[0]+30,cordinates.dinasaur[1],cordinates.dinasaur[0]+120,cordinates.dinasaur[1]+2)
# grabbing all the pixels values in form of RGB tupples
image = ImageGrab.grab(Box)
# converting RGB to Grayscale to
# make processing easy and result faster
grayImage = ImageOps.grayscale(image)
# using numpy to get sum of all grayscale pixels
a = np.array(grayImage.getcolors())
# returning the sum
print(a.sum())
return a.sum()
我试图实现上述代码的那个游戏有不同的背景,每隔几分钟就会改变一次,还有额外的功能,比如健康和子弹。 2d游戏简单,玩家自动跑,空格键跳跃,boss来自动开枪。
我想达到的目标: 我希望机器人在看到 Buller 和 health 时不要跳跃 应该只在有障碍物时跳跃。 任何人都可以帮我制作这个机器人吗。
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