如何解决在Flutter Hive中添加元素时出现问题
第一次在Flutter中使用Hive时遇到一些问题。在此之前,我使用的是Sqflite,并且一切都按预期执行,但是我切换到Hive,以提高性能,而切换到Hive。 问题是,当我用数据初始化两个Hive框“ AvatarsPack”和“ AvatarItem”时,甚至等待DB上的每次插入,看起来Hive都会在完成所有插入之前返回,因此,我的FutureBuilder生成时没有获取值。我试图解决这个问题大约3天,然后我几乎切换回Sqflite,但是我记得这里有很棒的家伙可以在几秒钟内解决这个问题,所以这就是我在做的,我在问大家的帮助。感谢您的阅读,直到这里,下面是代码:
avatars_view.dart
final _controller = AvatarsController();
@override
Widget build(BuildContext context) {
return FutureBuilder(
future: _controller.initializeRepository(),builder: (context,snapshot) {
Future.delayed(Duration(seconds: 1)).then((value) => print(_controller.getAvatarsPacks()[9].avatars));
if (snapshot.connectionState == ConnectionState.done) {
print('@@@@@${_controller.getAvatarsPacks()[0].avatars}');
return MyShop(
getOwnedItems: _controller.getOwnedAvatars,ownedTabTile: 'Owned',isScrollable: true,headers: _controller.getHeaders(),bodies:
_controller.getAvatarsPacks().map((e) => e.avatars).toList(),);
}
return Container();
});
}
}
avatars_controller.dart
final _repository = AvatarsRepository();
final Map<String,int> _AVATARS_PACKS_AMOUNT = {
'superheroes': 50,'children': 30,'halloween-1': 50,'halloween-2': 50,'halloween-3': 50,'hospital': 18,'people-1': 50,'people-2': 50,'people-3': 18,'professions': 50,};
List<AvatarsPack> getAvatarsPacks() {
return _repository.getAllAvatarsPacks();
}
Future<void> initializeRepository() async {
await _repository
.openBoxes()
.then((value) => print('----Boxes are oppened'));
await _clearBoxes().then((value) => print('----Boxes were cleared'));
if (_repository.isEmpty()) {
print('----boxes are empty');
await _initializeRepositoryData().then((value) =>
print('avatars quantity: ${_repository.getQuantityAvatarItems()}'));
}
return;
}
List<String> getHeaders() {
return _AVATARS_PACKS_AMOUNT.keys.toList();
}
List<AvatarItem> getOwnedAvatars() {
return _repository.getOwnedAvatars();
}
void updateAvatarItem(AvatarItem avatarItem) =>
_repository.updateAvatarItem(avatarItem);
Future<void> _initializeRepositoryData() async {
print('*******_initializeRepositoryData called()');
return _AVATARS_PACKS_AMOUNT.forEach((key,quantity) async {
final avatarsPack = AvatarsPack.create(
packID: key,quantity: quantity,packItemPrice: Money.all(coins: 50,diamonds: 5));
await _repository.addPack(avatarsPack);
});
}
Future<void> _clearBoxes() {
return _repository.clearBoxes();
}
@override
FutureOr onClose() {
_repository.closeBoxes();
super.onClose();
}
}
avatars_repository.dart
Box _avatarsPackBox;
Box _avatarItemBox;
final AVATAR_PACK = 'avatarsPack';
final AVATAR_ITEM = 'avatarItem';
Box get _avatarsPackInstance {
return _avatarsPackBox ??= Hive.box(AVATAR_PACK);
}
Box get _avatarItemInstance {
return _avatarItemBox ??= Hive.box(AVATAR_ITEM);
}
Future<void> addPack(AvatarsPack avatarsPack) async {
await _avatarsPackInstance.add(avatarsPack.toJson());
return avatarsPack.avatars.forEach((element) async {
await _avatarItemInstance.add(element.toJson());
});
}
List<AvatarsPack> getAllAvatarsPacks() {
final avatarsPacks = _avatarsPackInstance.values
.map((json) => AvatarsPack.fromJson(json))
.toList();
avatarsPacks.forEach((avatarPack) {
avatarPack.avatars = getAvatarItemsFromPack(avatarPack.packID);
});
return avatarsPacks;
}
Future<void> addAvatarItem(AvatarItem avatarItem) async {
await _avatarItemInstance.add(avatarItem.toJson());
return;
}
Future<void> updateAvatarItem(AvatarItem avatarItem) {
final index =
getAllAvatarItems().indexWhere((e) => e.pack == avatarItem.pack);
return _avatarItemInstance.putAt(index,avatarItem.toJson());
}
List<AvatarItem> getAllAvatarItems() {
return _avatarItemInstance.values
.map((json) => AvatarItem.fromJson(json))
.toList();
}
int getQuantityAvatarItems() {
return _avatarItemInstance.values.length;
}
List<AvatarItem> getAvatarItemsFromPack(String packID) {
final List<AvatarItem> avatars = [];
getAllAvatarItems().forEach((avatarItem) {
if (avatarItem.pack == packID) avatars.add(avatarItem);
});
return avatars;
}
List<AvatarItem> getOwnedAvatars() {
return getAllAvatarItems().where((element) =>
element.isOwned()).toList();
}
Future<void> openBoxes() async {
await Hive.openBox(AVATAR_PACK);
await Hive.openBox(AVATAR_ITEM);
return;
}
Future<void> closeBoxes() async {
await _avatarsPackInstance.close();
await _avatarItemInstance.close();
return;
}
Future<void> clearBoxes() async {
await _avatarsPackInstance.clear();
await _avatarItemInstance.clear();
return;
}
bool isEmpty() {
return _avatarsPackInstance.isEmpty;
}
}
关于我的头像图像,它们位于名称与它们的packID相同的文件夹中,并且每个文件夹包含以这种方式命名的X个元素img-0,img-2,...,img- [x-1], img-x。任何反馈将不胜感激,谢谢:)
解决方法
尝试使用 ValueListenableBuilder() 而不是 FutureBuilder()。 这会观察 Box 上的变化并相应地反映这些变化。
import 'package:hive_flutter/hive_flutter.dart';
ValueListenableBuilder(
valueListenable:
Hive.box(YOURBOX).listenable(),builder: (context,Box box,_) {
return SomeWidget(withSomeData);
},
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