如何解决如何使用System.IO.Pipelines包创建响应的TCP侦听器?
我想使用Kestrel和system.io.pipelines包创建一个TCP侦听器。我收到的消息将始终为HL7 messages。消息示例可能是
MSH | ^〜&| MegaReg | XYZHospC | SuperOE | XYZImgCtr | 20060529090131-0500 || ADT ^ A01 ^ ADT_A01 | 01052901 | P | 2.5 EVN || 200605290901 |||| 200605290900 PID |||| 56782445 ^^^ UAReg ^ PI || KLEINSAMPLE ^ BARRY ^ Q ^ JR || 19620910 | M || 2028-9 ^^ HL70005 ^ RA99113 ^^ XYZ | 260 GOODWIN CREST DRIVE ^^ BIRMINGHAM ^ AL ^ 35209 ^^ M〜NICKELL'S PICKLES ^ 10000 W 100TH AVE ^ BIRMINGHAM ^ AL ^ 35200 ^^ O ||||||| 0105I30001 ^^^ 99DEF ^ AN PV1 || I | W ^ 389 ^ 1 ^ UABH ^^^^^ 3 |||| 12345 ^ MORGAN ^ REX ^ J ^^^ MD ^ 0010 ^ UAMC ^ L || 67890 ^ GRAINGER ^ LUCY ^ X ^^^ MD ^ 0010 ^ UAMC ^ L | MED ||||| A0 ||| 13579 ^ PottER ^ SHERMAN ^ T ^^^ MD ^ 0010 ^ UAMC ^ L |||||||||||||||||| ||||||||||||| 200605290900 OBX | 1 | NM | ^主体高度|| 1.80 | m ^米^ ISO + ||||| F OBX | 2 | NM | ^主体 重量|| 79 | kg ^千克^ ISO + |||| FAL1 | 1 || ^ ASPIRIN DG1 | 1 || 786.50 ^ CHEST PAIN,未审查^ I9 ||| A
要注意的唯一重要一点是,每条传入的HL7消息都以竖线制表符开头,因此您知道消息的开始位置。每个HL7消息都包含多个段,所以我认为我将不得不遍历每个段。处理完请求后,我想发送回HL7消息作为响应。首先,我想到了这个
internal class HL7Listener : ConnectionHandler
{
public override async Task OnConnectedAsync(ConnectionContext connection)
{
IDuplexPipe pipe = connection.Transport;
await FillPipe(pipe.Output);
await ReadPipe(pipe.Input);
}
private async Task FillPipe(PipeWriter pipeWriter)
{
const int minimumBufferSize = 512;
while (true)
{
Memory<byte> memory = pipeWriter.GetMemory(minimumBufferSize);
try
{
int bytesRead = 32; // not sure what to do here
if (bytesRead == 0)
{
break;
}
pipeWriter.Advance(bytesRead);
}
catch (Exception ex)
{
// ... something Failed ...
break;
}
FlushResult result = await pipeWriter.FlushAsync();
if (result.IsCompleted)
{
break;
}
}
pipeWriter.Complete();
}
private async Task ReadPipe(PipeReader pipeReader)
{
while (true)
{
ReadResult result = await pipeReader.ReadAsync();
ReadOnlySequence<byte> buffer = result.Buffer;
SequencePosition? position;
do
{
position = buffer.PositionOf((byte)'\v');
if (position != null)
{
ReadOnlySequence<byte> line = buffer.Slice(0,position.Value);
// ... Process the line ...
buffer = buffer.Slice(buffer.GetPosition(1,position.Value));
}
}
while (position != null);
pipeReader.Advanceto(buffer.Start,buffer.End);
if (result.IsCompleted)
{
break;
}
}
pipeReader.Complete();
}
}
不幸的是,我在一些事情上苦苦挣扎:
- 第
int bytesRead = 32;
部分,我如何知道已读取多少字节?或者如何使用writer实例进行读取? - 当前,调试器未按
// ... Process the line ...
处的代码。基本上,我必须提取整个HL7消息,以便可以使用HL7解析器转换消息字符串。 - 我该在哪里回应?致电
await ReadPipe(pipe.Input);
之后?通过使用await connection.Transport.Output.WriteAsync(/* the HL7 message to send back */);
?
解决方法
您是否看过大卫·福勒(David Fowler)的TcpEcho示例?我想说这是相当规范的,因为他是发布devblogs System.IO.Pipelines公告的人。
他的示例处理原始套接字。我已经将其调整为适用于ConnectionHandler API和HL7消息(但是,我对HL7知之甚少):
internal class HL7Listener : ConnectionHandler
{
public override async Task OnConnectedAsync(ConnectionContext connection)
{
while (true)
{
var result = await connection.Transport.Input.ReadAsync();
var buffer = result.Buffer;
while (TryReadMessage(ref buffer,out ReadOnlySequence<byte> hl7Message))
{
// Process the line.
var response = ProcessMessage(hl7Message);
await connection.Transport.Output.WriteAsync(response);
}
if (result.IsCompleted)
{
break;
}
connection.Transport.Input.AdvanceTo(buffer.Start,buffer.End);
}
}
public static bool TryReadMessage(ref ReadOnlySequence<byte> buffer,out ReadOnlySequence<byte> hl7Message)
{
var endOfMessage = buffer.PositionOf((byte)0x1C);
if (endOfMessage == null || !TryMatchNextByte(ref buffer,endOfMessage.Value,0x0D,out var lastBytePosition))
{
hl7Message = default;
return false;
}
var messageBounds = buffer.GetPosition(1,lastBytePosition.Value); // Slice() is exclusive on the upper bound
hl7Message = buffer.Slice(0,messageBounds);
buffer = buffer.Slice(messageBounds); // remove message from buffer
return true;
}
/// <summary>
/// Does the next byte after currentPosition match the provided value?
/// </summary>
private static bool TryMatchNextByte(ref ReadOnlySequence<byte> buffer,SequencePosition currentPosition,byte value,out SequencePosition? nextPosition)
{
nextPosition = buffer.Slice(currentPosition).PositionOf(value);
if(nextPosition == null || !nextPosition.Value.Equals(buffer.GetPosition(1,currentPosition)))
{
nextPosition = null;
return false;
}
return true;
}
private ReadOnlyMemory<byte> ProcessMessage(ReadOnlySequence<byte> hl7Message)
{
var incomingMessage = Encoding.UTF8.GetString(hl7Message.ToArray());
// do something with the message and generate your response. I'm using UTF8 here
// but not sure if that's valid for HL7.
return Encoding.UTF8.GetBytes("Response message: OK!");
}
}
更新:添加了有关HL7消息结构的最新信息。
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