如何解决如何使用外部DEF语句中的值?
我已经有一段时间这个问题了,似乎找不到任何可行的方法。我将如何获得它,以使当前空间增加总滚动量。
def roll():
import random
doubles = 0
x = random.randint(1,6)
y = random.randint(1,6)
print(x,y)
if x == y:
print('Doubles')
doubles = 1
print(f'You have rolled {doubles} doubles!')
x1 = random.randint(1,6)
y1 = random.randint(1,6)
print(x1,y1)
if x1 == y1:
print('Doubles')
doubles = 2
print(f'You have rolled {doubles} doubles!')
x2 = random.randint(1,6)
y2 = random.randint(1,6)
print(x2,y2)
if x2 == y2:
doubles = 3
print(f'You rolled {doubles} doubles!')
print('Go to Jail!')
else:
total2 = x + y + x1 + y1 + x2 + y2
print(f'You rolled {total2} in total.')
else:
total1 = x + y + x1 + y1
print(f'You rolled {total1} in total.')
else:
total = x + y
print(f'You rolled {total} in total.')
currentspace = 0
print(roll())
解决方法
使用global
语句。
def roll():
global currentspace
...do your things...
currentspace += 1
,
我希望我的问题对了,大声笑
首先,您必须指定该值将随着全局值而变化,然后我在其中写下了该值的剩余位置,您无需执行其他任何操作,即可在滚动后在屏幕上打印该值功能发挥作用。
我确实这样:
def roll():
import random
global currentspace
currentspace +=1
doubles = 0
x = random.randint(1,6)
y = random.randint(1,6)
print(x,y)
if x == y:
currentspace +=1
print('Doubles')
doubles = 1
print('You have rolled %s doubles!'%doubles)
x1 = random.randint(1,6)
y1 = random.randint(1,6)
print(x1,y1)
if x1 == y1:
currentspace +=1
print('Doubles')
doubles = 2
print('You have rolled %s doubles!'%doubles)
x2 = random.randint(1,6)
y2 = random.randint(1,6)
print(x2,y2)
if x2 == y2:
currentspace +=1
doubles = 3
print('You rolled %s doubles!'%doubles)
print('Go to Jail!')
else:
total2 = x + y + x1 + y1 + x2 + y2
print('You rolled %s in total.'%total2)
else:
total1 = x + y + x1 + y1
print('You rolled %s in total.'%total1)
else:
total = x + y
print('You rolled %s in total.'%total)
currentspace = 0
roll()
print("currentspace:",currentspace)
如果我输入的问题有误,请打电话给我删除。
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