如何解决生成函数返回null令人讨厌的小部件是:StoryCamera
我试图在此页面上显示完整的相机显示,当我运行它时,它返回null。这是我的第一次尝试,创建了一个相机页面,所以到处都可以看到东西。
StoryCamera.dart
import 'dart:async';
import 'package:Flutter/material.dart';
import 'package:camera/camera.dart';
import 'package:path/path.dart';
import 'package:path_provider/path_provider.dart';
List<CameraDescription> cameras;
//CameraController controller;
class StoryCamera extends StatefulWidget {
final String currentUser;
StoryCamera({this.currentUser});
@override
_StoryCameraState createState() => _StoryCameraState();
}
class _StoryCameraState extends State<StoryCamera> {
CameraController _controller;
Future<void> _initializeControllerFuture;
bool isCameraReady = false;
bool showCapturedPhoto = false;
var ImagePath;
get pageStatus => 1;
@override
void initState() {
super.initState();
_initializeCamera();
}
Future<void> _initializeCamera() async {
final cameras = await availableCameras();
final firstCamera = cameras.first;
_controller = CameraController(firstCamera,ResolutionPreset.high);
_initializeControllerFuture = _controller.initialize();
if (!mounted) {
return Container();
}
setState(() {
isCameraReady = true;
});
}
@override
void didChangeAppLifecycleState(AppLifecycleState state) {
if (state == AppLifecycleState.resumed) {
_controller != null
? _initializeControllerFuture = _controller.initialize()
: null; //on pause camera is disposed,so we need to call again "issue is only for android"
}
}
void onCaptureButtonpressed() async {
//on camera button press
try {
final path = join(
(await getTemporaryDirectory()).path,//Temporary path
'$pageStatus${DateTime.Now()}.png',);
ImagePath = path;
await _controller.takePicture(path); //take photo
setState(() {
showCapturedPhoto = true;
});
} catch (e) {
print(e);
}
}
@override
void dispose() {
_controller?.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
final size = MediaQuery.of(context).size;
final deviceRatio = size.width / size.height;
FutureBuilder<void>(
future: _initializeControllerFuture,builder: (context,snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
// If the Future is complete,display the preview.
return Stack(
children: <Widget>[
Center(
child: Transform.scale(
scale: _controller.value.aspectRatio / deviceRatio,child: new AspectRatio(
aspectRatio: _controller.value.aspectRatio,child: new CameraPreview(_controller),),],);
} else {
return Container(
child:
CircularProgressIndicator()); // Otherwise,display a loading indicator.
}
},);
}
}
StoryPage.dart
Navigator.push(
context,MaterialPageRoute(
builder: (context) => StoryCamera())),
谁能告诉我为什么会这样?
解决方法
您需要添加退货
return FutureBuilder<void>(
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