Python Pygame蛇游戏项目混乱

如何解决Python Pygame蛇游戏项目混乱

我正在为我的大学作业创建一个基本的蛇游戏项目,我需要一些帮助来了解我在这里做错了什么。

import pygame
import random

# --- Globals ---
# Colors
BLACK = (0,0)
WHITE = (255,255,255)
RED = (255,0)
GREEN = (0,0)

# Screen size
height = 600
width = 600

# Margin between each segment
segment_margin = 3

# Set the width and height of each snake segment
segment_width = min(height,width) / 40 - segment_margin
segment_height = min(height,width) / 40 - segment_margin

# Set initial speed
x_change = segment_width + segment_margin
y_change = 0


class Snake():
    """ Class to represent one snake. """

    # Constructor
    def __init__(self):
        self.segments = []
        self.spriteslist = pygame.sprite.Group()
        for i in range(15):
            x = (segment_width + segment_margin) * 30 - (segment_width + segment_margin) * i
            y = (segment_height + segment_margin) * 2
            segment = Segment(x,y)
            self.segments.append(segment)
            self.spriteslist.add(segment)

    def move(self):
        # Figure out where new segment will be
        x = self.segments[0].rect.x + x_change
        y = self.segments[0].rect.y + y_change

        # Don't move off the screen
        # At the moment a potential move off the screen means nothing happens,but it should end the game
        if 0 <= x <= width - segment_width and 0 <= y <= height - segment_height:

        # Insert new segment into the list
            segment = Segment(x,y)
            self.segments.insert(0,segment)
            self.spriteslist.add(segment)
        # Get rid of last segment of the snake
        # .pop() command removes last item in list
            old_segment = self.segments.pop()
            self.spriteslist.remove(old_segment)
        else:
            return
        self.eat()

    def eat(self):
        hit_list = pygame.sprite.spritecollide(self.segments[0],Food().foodlist,True)
        if len(hit_list) == 1:

            food.foodlists.pop(0)
            food.foodlist.empty()
            self.grow()
        elif len(food.foodlists) == 0:
            Food().replenish()


    def grow(self):
        x = self.segments[0].rect.x + x_change
        y = self.segments[0].rect.y + y_change
        segment = Segment(x,y)
        self.segments.insert(len(self.segments),segment)
        self.spriteslist.add(segment)


class Segment(pygame.sprite.Sprite):
    """ Class to represent one segment of a snake. """

    # Constructor
    def __init__(self,x,y):
        # Call the parent's constructor
        super().__init__()

        # Set height,width
        self.image = pygame.Surface([segment_width,segment_height])
        self.image.fill(WHITE)

        # Set top-left corner of the bounding rectangle to be the passed-in location.
        self.rect = self.image.get_rect()
        self.rect.x = x
        self.rect.y = y

foodx = random.choice([i for i in range(0,600,15)])
foody = random.choice([i for i in range(0,15)])

class Food():
    def __init__(self):
        self.foodlists = []
        self.foodlist = pygame.sprite.Group()

        fooditem = Food_item(foodx,foody)
        self.foodlists.append(fooditem)
        self.foodlist.add(fooditem)

    def replenish(self):

        newfoodx = random.choice([i for i in range(0,15)])
        newfoody = random.choice([i for i in range(0,15)])
        fooditem = Food_item(newfoodx,newfoody)
        self.foodlists.append(fooditem)
        self.foodlist.add(fooditem)



class Food_item(pygame.sprite.Sprite):
    def __init__(self,fx,fy):
        # Call the parent's constructor
        super().__init__()
        # Set height,segment_height])
        self.image.fill(RED)

        # Set top-left corner of the bounding rectangle to be the passed-in location.
        self.rect = self.image.get_rect()
        self.rect.x = fx
        self.rect.y = fy


# Call this function so the Pygame library can initialize itself
pygame.init()

# Create a 600x600 sized screen
screen = pygame.display.set_mode([width,height])

# Set the title of the window
pygame.display.set_caption('Snake Game')

# Create an initial snake
my_snake = Snake()
food = Food()

clock = pygame.time.Clock()
done = False

while not done:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            done = True

        # Set the direction based on the key pressed
        # We want the speed to be enough that we move a full
        # segment,plus the margin.
        if event.type == pygame.KEYDOWN:
            if event.key == pygame.K_LEFT:
                x_change = (segment_width + segment_margin) * -1
                y_change = 0
            if event.key == pygame.K_RIGHT:
                x_change = (segment_width + segment_margin)
                y_change = 0
            if event.key == pygame.K_UP:
                x_change = 0
                y_change = (segment_height + segment_margin) * -1
            if event.key == pygame.K_DOWN:
                x_change = 0
                y_change = (segment_height + segment_margin)

    # move snake one step
    my_snake.move()
    # -- Draw everything
    # Clear screen
    screen.fill(BLACK)
    my_snake.spriteslist.draw(screen)
    food.foodlist.draw(screen)

    # Flip screen
    pygame.display.flip()

    # Pause
    clock.tick(5)

pygame.quit()

在我的程序中,蛇从食物清单精灵组中“吃”了一个精灵,将其删除并调用了grow函数。我现在正尝试在食品类中编程一种补充方法,以随机放置新的食物来代替食用的食物。目前,我对补充功能的实现无法正常工作,我无法弄清原因。我对编程非常陌生,尤其是使用python类时,非常感谢您的帮助。谢谢!

解决方法

每次您吃食物时,都会创建一个新的function mobileMenu(event) { event.currentTarget.classList.toggle("clicked"); [].forEach.call(document.querySelectorAll('ul li a'),function(a){ a.classList.remove('clicked'); }); } 实例,并将一个新的Food附加到新实例上。将新的Food_item添加到Food_item的现有实例中:

Food

Food().replenish()

方法food.replenish()

eat

版权声明:本文内容由互联网用户自发贡献,该文观点与技术仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请发送邮件至 dio@foxmail.com 举报,一经查实,本站将立刻删除。

相关推荐


使用本地python环境可以成功执行 import pandas as pd import matplotlib.pyplot as plt # 设置字体 plt.rcParams[&#39;font.sans-serif&#39;] = [&#39;SimHei&#39;] # 能正确显示负号 p
错误1:Request method ‘DELETE‘ not supported 错误还原:controller层有一个接口,访问该接口时报错:Request method ‘DELETE‘ not supported 错误原因:没有接收到前端传入的参数,修改为如下 参考 错误2:cannot r
错误1:启动docker镜像时报错:Error response from daemon: driver failed programming external connectivity on endpoint quirky_allen 解决方法:重启docker -&gt; systemctl r
错误1:private field ‘xxx‘ is never assigned 按Altʾnter快捷键,选择第2项 参考:https://blog.csdn.net/shi_hong_fei_hei/article/details/88814070 错误2:启动时报错,不能找到主启动类 #
报错如下,通过源不能下载,最后警告pip需升级版本 Requirement already satisfied: pip in c:\users\ychen\appdata\local\programs\python\python310\lib\site-packages (22.0.4) Coll
错误1:maven打包报错 错误还原:使用maven打包项目时报错如下 [ERROR] Failed to execute goal org.apache.maven.plugins:maven-resources-plugin:3.2.0:resources (default-resources)
错误1:服务调用时报错 服务消费者模块assess通过openFeign调用服务提供者模块hires 如下为服务提供者模块hires的控制层接口 @RestController @RequestMapping(&quot;/hires&quot;) public class FeignControl
错误1:运行项目后报如下错误 解决方案 报错2:Failed to execute goal org.apache.maven.plugins:maven-compiler-plugin:3.8.1:compile (default-compile) on project sb 解决方案:在pom.
参考 错误原因 过滤器或拦截器在生效时,redisTemplate还没有注入 解决方案:在注入容器时就生效 @Component //项目运行时就注入Spring容器 public class RedisBean { @Resource private RedisTemplate&lt;String
使用vite构建项目报错 C:\Users\ychen\work&gt;npm init @vitejs/app @vitejs/create-app is deprecated, use npm init vite instead C:\Users\ychen\AppData\Local\npm-
参考1 参考2 解决方案 # 点击安装源 协议选择 http:// 路径填写 mirrors.aliyun.com/centos/8.3.2011/BaseOS/x86_64/os URL类型 软件库URL 其他路径 # 版本 7 mirrors.aliyun.com/centos/7/os/x86
报错1 [root@slave1 data_mocker]# kafka-console-consumer.sh --bootstrap-server slave1:9092 --topic topic_db [2023-12-19 18:31:12,770] WARN [Consumer clie
错误1 # 重写数据 hive (edu)&gt; insert overwrite table dwd_trade_cart_add_inc &gt; select data.id, &gt; data.user_id, &gt; data.course_id, &gt; date_format(
错误1 hive (edu)&gt; insert into huanhuan values(1,&#39;haoge&#39;); Query ID = root_20240110071417_fe1517ad-3607-41f4-bdcf-d00b98ac443e Total jobs = 1
报错1:执行到如下就不执行了,没有显示Successfully registered new MBean. [root@slave1 bin]# /usr/local/software/flume-1.9.0/bin/flume-ng agent -n a1 -c /usr/local/softwa
虚拟及没有启动任何服务器查看jps会显示jps,如果没有显示任何东西 [root@slave2 ~]# jps 9647 Jps 解决方案 # 进入/tmp查看 [root@slave1 dfs]# cd /tmp [root@slave1 tmp]# ll 总用量 48 drwxr-xr-x. 2
报错1 hive&gt; show databases; OK Failed with exception java.io.IOException:java.lang.RuntimeException: Error in configuring object Time taken: 0.474 se
报错1 [root@localhost ~]# vim -bash: vim: 未找到命令 安装vim yum -y install vim* # 查看是否安装成功 [root@hadoop01 hadoop]# rpm -qa |grep vim vim-X11-7.4.629-8.el7_9.x
修改hadoop配置 vi /usr/local/software/hadoop-2.9.2/etc/hadoop/yarn-site.xml # 添加如下 &lt;configuration&gt; &lt;property&gt; &lt;name&gt;yarn.nodemanager.res