如何解决KivyMD:MDFileManager无法加载
我正在尝试使用kivymd中的MDFileManager访问文件夹路径。我可以使用系统上的kivy启动器将其打开,但是当打包为android时,方法调用self.fileM.show(path)
不会返回任何内容,并且多次单击会显示ReferenceError: weakly-referenced object no longer exists
。
感谢帮助。
注意:仅显示问题原始代码中的一个片段。
main.py
import os
import kivy
import kivymd
from kivymd.app import MDApp
from kivymd.uix.button import MDRaisedButton
from kivymd.uix.gridlayout import MDGridLayout
from kivymd.uix.filemanager import MDFileManager
class YT_Downloader(MDGridLayout):
def __init__(self,**kwargs):
super().__init__(**kwargs)
self.cols = 1
self.add_widget(MDRaisedButton(text='click',on_press=self.openfile))
def openfile(self,obj):
path = '/storage/emulated/0/'
self.fileM = MDFileManager(
select_path = self.get_path
)
self.fileM.show(path)
def get_path(self,obj):
pass
class DemoApp(MDApp):
def build(self):
return YT_Downloader()
DemoApp().run()
buildozer.spec
[app]
# (str) Title of your application
title = YT
# (str) Package name
package.name = youtube_app
# (str) Package domain (needed for android/ios packaging)
package.domain = org.test
# (str) Source code where the main.py live
source.dir = .
# (list) Source files to include (let empty to include all the files)
source.include_exts =
# (list) List of inclusions using pattern matching
#source.include_patterns = assets/*,images/*.png
# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec
# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs = tests,bin
# (list) List of exclusions using pattern matching
#source.exclude_patterns = license,images/*/*.jpg
# (str) Application versioning (method 1)
version = 0.1
# (str) Application versioning (method 2)
# version.regex = __version__ = ['"](.*)['"]
# version.filename = %(source.dir)s/main.py
# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
requirements = python3,kivy,kivymd,pytube3==9.6.4,typing_extensions,pillow
# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.kivy = ../../kivy
# (list) Garden requirements
#garden_requirements =
# (str) Presplash of the application
#presplash.filename = %(source.dir)s/data/presplash.png
# (str) Icon of the application
#icon.filename = %(source.dir)s/data/icon.png
# (str) Supported orientation (one of landscape,sensorLandscape,portrait or all)
orientation = portrait
# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
#
# OSX Specific
#
#
# author = © Copyright Info
# change the major version of python used by the app
osx.python_version = 3.7.7
# Kivy version to use
osx.kivy_version = 1.11.1
#
# Android specific
#
# (bool) Indicate if the application should be fullscreen or not
fullscreen = 0
# (string) Presplash background color (for new android toolchain)
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
# red,blue,green,black,white,gray,cyan,magenta,yellow,lightgray,# darkgray,grey,lightgrey,darkgrey,aqua,fuchsia,lime,maroon,navy,# olive,purple,silver,teal.
#android.presplash_color = #FFFFFF
# (list) Permissions
android.permissions = INTERNET,READ_EXTERNAL_STORAGE,WRITE_EXTERNAL_STORAGE
# (int) Target Android API,should be as high as possible.
#android.api = 27
# (int) Minimum API your APK will support.
#android.minapi = 21
# (int) Android SDK version to use
#android.sdk = 20
# (str) Android NDK version to use
#android.ndk = 19b
# (int) Android NDK API to use. This is the minimum API your app will support,it should usually match android.minapi.
#android.ndk_api = 21
# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True
# (str) Android NDK directory (if empty,it will be automatically downloaded.)
#android.ndk_path =
# (str) Android SDK directory (if empty,it will be automatically downloaded.)
#android.sdk_path =
# (str) ANT directory (if empty,it will be automatically downloaded.)
#android.ant_path =
# (bool) If True,then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
# android.skip_update = False
# (bool) If True,then automatically accept SDK license
# agreements. This is intended for automation only. If set to False,# the default,you will be shown the license when first running
# buildozer.
# android.accept_sdk_license = False
# (str) Android entry point,default is ok for Kivy-based app
#android.entrypoint = org.renpy.android.PythonActivity
# (str) Android app theme,default is ok for Kivy-based app
# android.apptheme = "@android:style/Theme.NoTitleBar"
# (list) Pattern to whitelist for the whole project
#android.whitelist =
# (str) Path to a custom whitelist file
#android.whitelist_src =
# (str) Path to a custom blacklist file
#android.blacklist_src =
# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need,since extra jars can slow
# down the build process. Allows wildcards matching,for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =
# (list) Android AAR archives to add (currently works only with sdl2_gradle
# bootstrap)
#android.add_aars =
# (list) Gradle dependencies to add (currently works only with sdl2_gradle
# bootstrap)
#android.gradle_dependencies =
# (list) add java compile options
# this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option
# see https://developer.android.com/studio/write/java8-support for further information
# android.add_compile_options = "sourceCompatibility = 1.8","targetCompatibility = 1.8"
# (list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
# please enclose in double quotes
# e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"
#android.add_gradle_repositories =
# (list) packaging options to add
# see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
# can be necessary to solve conflicts in gradle_dependencies
# please enclose in double quotes
# e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'","exclude 'META-INF/*.kotlin_module'"
#android.add_gradle_repositories =
# (list) Java classes to add as activities to the manifest.
#android.add_activities = com.example.ExampleActivity
# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank,OUYA support will not be enabled
#android.ouya.category = GAME
# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =
# (str) launchMode to set for the main activity
#android.manifest.launch_mode = standard
# (list) Android additional libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_arm64_v8a = libs/android-v8/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so
# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False
# (list) Android application meta-data to set (key=value format)
#android.meta_data =
# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =
# (list) Android shared libraries which will be added to AndroidManifest.xml using <uses-library> tag
#android.uses_library =
# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D
# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1
# (str) The Android arch to build for,choices: armeabi-v7a,arm64-v8a,x86,x86_64
android.arch = armeabi-v7a
# (int) overrides automatic versionCode computation (used in build.gradle)
# this is not the same as app version and should only be edited if you know what you're doing
# android.numeric_version = 1
#
# Python for android (p4a) specific
#
# (str) python-for-android fork to use,defaults to upstream (kivy)
#p4a.fork = kivy
# (str) python-for-android branch to use,defaults to master
#p4a.branch = master
# (str) python-for-android git clone directory (if empty,it will be automatically cloned from github)
#p4a.source_dir =
# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes =
# (str) Filename to the hook for p4a
#p4a.hook =
# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2
# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
#p4a.port =
#
# iOS specific
#
# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios
# Alternately,specify the URL and branch of a git checkout:
ios.kivy_ios_url = https://github.com/kivy/kivy-ios
ios.kivy_ios_branch = master
# Another platform dependency: ios-deploy
# Uncomment to use a custom checkout
#ios.ios_deploy_dir = ../ios_deploy
# Or specify URL and branch
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
ios.ios_deploy_branch = 1.7.0
# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s
[buildozer]
# (int) Log level (0 = error only,1 = info,2 = debug (with command output))
log_level = 2
# (int) Display warning if buildozer is run as root (0 = False,1 = True)
warn_on_root = 1
# (str) Path to build artifact storage,absolute or relative to spec file
# build_dir = ./.buildozer
# (str) Path to build output (i.e. .apk,.ipa) storage
# bin_dir = ./bin
# -----------------------------------------------------------------------------
# List as sections
#
# You can define all the "list" as [section:key].
# Each line will be considered as a option to the list.
# Let's take [app] / source.exclude_patterns.
# Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
# This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#
# -----------------------------------------------------------------------------
# Profiles
#
# You can extend section / key with a profile
# For example,you want to deploy a demo version of your application without
# HD content. You could first change the title to add "(demo)" in the name
# and extend the excluded directories to remove the HD content.
#
#[app@demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
# Then,invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug
解决方法
尝试进行此操作。
import os
app_path = os.path.dirname(os.path.abspath(__file__))
可能是路径中的某种错误,请像上面一样尝试并从那里调试。
,在下面尝试此代码,
request_permissions([Permission.READ_EXTERNAL_STORAGE,Permission.WRITE_EXTERNAL_STORAGE])
dir_primary = primary_external_storage_path()
self.path = os.path.join(dir_primary,'Download')
,
您基本上需要存储权限才能访问Android中的内部存储。为此,您可以使用此代码段
if platform == 'android':
import android
from android.permissions import request_permissions,Permission
request_permissions([Permission.WRITE_EXTERNAL_STORAGE,Permission.READ_EXTERNAL_STORAGE])
此外,您还必须在buildozer.spec文件的要求中添加Android。现在访问“下载文件夹”的路径,您可以使用os.path.join(os.getenv('EXTERNAL_STORAGE'),'Downloads')
def openfile(self,obj):
path = os.path.join(os.getenv('EXTERNAL_STORAGE'),'Downloads')
self.fileM = MDFileManager(
select_path = self.get_path
)
self.fileM.show(path)
Android中还有一个primary_external_storage_path()
选项,但有时在少数版本的Android中会出现错误
from android.storage import primary_external_storage_path
ext_path = primary_external_storage_path()
def openfile(self,obj):
path = os.path.join(ext_path,'Downloads')
self.fileM = MDFileManager(
select_path = self.get_path
)
self.fileM.show(path)
您可以使用这两种方法中的任何一种。另外,如果代码段(用于权限)给出错误(在请求权限后崩溃或启动时崩溃),则可能必须更新kivy版本。根据您的buildozer.spec文件的要求,您可以编写Python,kivy
来使用最新版本,而不用编写Python,kivy=2.0.0rc4
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