微信公众号搜"智元新知"关注
微信扫一扫可直接关注哦!

ios – BezierPath和掩蔽

我想在我的视图中将UIBezierPath设置为掩码:
目标是这样的:

所以我用框架绘制视图:

CGFloat round = 80;
UIView *myView = [[UIView alloc] initWithFrame:CGRectMake(self.frame.size.width/2-105,210,60+round)];
myView.backgroundColor = [UIColor redColor];

然后尝试添加BezierMask:

UIBezierPath *aPath = [UIBezierPath bezierPath];

CGSize viewSize = CGSizeMake(myView.frame.size.width,myView.frame.size.height); //(210,80)
CGPoint startPoint = CGPointMake(myView.frame.origin.x,myView.frame.origin.y); //(279,0)

[aPath movetoPoint:startPoint]; //(279,0)

[aPath addLinetoPoint:CGPointMake(startPoint.x+viewSize.width,startPoint.y)]; //(489,0)
[aPath addLinetoPoint:CGPointMake(startPoint.x+viewSize.width,startPoint.y+viewSize.height-round)]; //(489,60)
[aPath addQuadCurvetoPoint:CGPointMake(startPoint.x,startPoint.y+viewSize.height-round) controlPoint:CGPointMake(startPoint.x+(viewSize.width/2),80)]; //(279,60) : (384,80)

[aPath closePath];

CAShapeLayer *layer = [CAShapeLayer layer];
layer.frame = myView.bounds;
layer.path = aPath.CGPath;
myView.layer.mask = layer;

[self addSubview:myView];

但在那之后我的观点正在逐渐消失.为什么?

解决方法

我猜你正在使用不正确的掩码层协调.您的遮罩层必须位于遮罩的视图内,而不是在视图的超级视图中.

尝试以下更改:

CGSize viewSize = myView.bounds.size;
CGPoint startPoint = CGPointZero;

使用这些小修改代码对我来说很合适.

版权声明:本文内容由互联网用户自发贡献,该文观点与技术仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请发送邮件至 dio@foxmail.com 举报,一经查实,本站将立刻删除。

相关推荐