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xaml – 如何在Silverlight 5中使用VisualStateManager重用Storyboard

之前已经提出过这个问题,但在大多数情况下,这个问题不会超过2年前,而且往往是针对 WPF的.答案可能仍然是相同的,但在这里它.我正在尝试构建一个三角形(箭头)按钮,当鼠标悬停在其上时,该按钮会改变颜色并增大尺寸.我有一个按钮工作.但是现在我需要带箭头指向不同方向的按钮.我想尽可能多地重用代码.在不使用自定义按钮控件的情况下,我无法想到完全使用相同样式的方法,所以我试图通过将鼠标重新设置为动画来重用动画.当我在我的按钮模板的visualstatemanager中将Storyboard引用为StaticResource时,它使我的按钮完全消失.为什么这不起作用?

<UserControl
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:System="clr-namespace:System;assembly=mscorlib" mc:Ignorable="d"
x:Class="SilverlightTest.MainPage"
Width="640" Height="480">
<UserControl.Resources>
    <Storyboard x:Key="ArrowMouSEOver">
        <DoubleAnimation Duration="0:0:0.165" To="1.25" Storyboard.TargetProperty="(UiElement.RenderTransform).(ScaleTransform.ScaleX)" Storyboard.TargetName="polygon"/>
        <DoubleAnimation Duration="0:0:0.165" To="1.25" Storyboard.TargetProperty="(UiElement.RenderTransform).(ScaleTransform.ScaleY)" Storyboard.TargetName="polygon"/>
        <ColorAnimation Duration="0:0:0.165" To="#FF9BD6FF" Storyboard.TargetProperty="(Shape.Fill).(GradientBrush.GradientStops)[1].(GradientStop.Color)" Storyboard.TargetName="polygon" d:IsOptimized="True"/>
        <ColorAnimation Duration="0:0:0.165" To="#FF70ACDF" Storyboard.TargetProperty="(Shape.Fill).(GradientBrush.GradientStops)[0].(GradientStop.Color)" Storyboard.TargetName="polygon" d:IsOptimized="True"/>
        <ColorAnimation Duration="0:0:0.165" To="#FF7DAEFF" Storyboard.TargetProperty="(Shape.stroke).(GradientBrush.GradientStops)[1].(GradientStop.Color)" Storyboard.TargetName="polygon" d:IsOptimized="True"/>
        <ColorAnimation Duration="0:0:0.165" To="#FF2B5CB4" Storyboard.TargetProperty="(Shape.stroke).(GradientBrush.GradientStops)[0].(GradientStop.Color)" Storyboard.TargetName="polygon" d:IsOptimized="True"/>
    </Storyboard>

    <Style x:Key="LeftArrow" targettype="Button">
        <Setter Property="Cursor" Value="Hand"/>
        <Setter Property="Template">
            <Setter.Value>
                <ControlTemplate targettype="Button">
                    <Grid x:Name="GrdRoot" RenderTransformOrigin="0.5,0.5">
                        <Grid.RowDeFinitions>
                            <RowDeFinition Height="Auto"/>
                            <RowDeFinition Height="Auto"/>
                        </Grid.RowDeFinitions>
                        <visualstatemanager.VisualStateGroups>
                            <VisualStateGroup x:Name="CommonStates">
                                <VisualStateGroup.Transitions>
                                    <VisualTransition From="MouSEOver" GeneratedDuration="0:0:0.165"/>
                                </VisualStateGroup.Transitions>
                                <VisualState x:Name="normal"/>
                                <VisualState x:Name="MouSEOver" Storyboard="{StaticResource ArrowMouSEOver}">
                                </VisualState>
                                <VisualState x:Name="pressed"/>
                                <VisualState x:Name="disabled"/>
                            </VisualStateGroup>
                        </visualstatemanager.VisualStateGroups>
                        <polygon x:Name="polygon" Grid.Row="0" Margin="1" strokeThickness="{TemplateBinding BorderThickness}" HorizontalAlignment="Center" RenderTransformOrigin="0.5,0.5">
                            <polygon.Points>
                                <Point X="10"/>
                                <Point X="0" Y="5" />
                                <Point Y="10" X="10" />
                            </polygon.Points>
                            <polygon.RenderTransform>
                                <ScaleTransform />
                            </polygon.RenderTransform>
                            <polygon.Fill>
                                <LinearGradientBrush EndPoint="0.5,0" StartPoint="0.5,1">
                                    <GradientStop Color="#FFA9A9A9"/>
                                    <GradientStop Color="#FFD3D3D3" Offset="1"/>
                                </LinearGradientBrush>
                            </polygon.Fill>
                            <polygon.stroke>
                                <LinearGradientBrush EndPoint="0.5,1">
                                    <GradientStop Color="#FF696969"/>
                                    <GradientStop Color="#FF939393" Offset="1"/>
                                </LinearGradientBrush>
                            </polygon.stroke>
                        </polygon>
                        <ContentPresenter Grid.Row="1" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/>
                    </Grid>
                </ControlTemplate>
            </Setter.Value>
        </Setter>
    </Style>

</UserControl.Resources>
<Grid x:Name="LayoutRoot" Background="White">
    <Button Style="{StaticResource LeftArrow}" HorizontalAlignment="Left" VerticalAlignment="Top">
    </Button>
</Grid>

解决方法

这听起来像你应该介绍自己的Button类.
我会这样做:

<my:GlowingArrowButton ArrowDirection="Left"/>

你的generic.xaml:

<Style targettype="my:GlowingArrowButton">
    <Setter Property="Cursor" Value="Hand"/>
    <Setter Property="Template">
        <Setter.Value>
            <ControlTemplate targettype="my:GlowingArrowButton">
                <Grid x:Name="GrdRoot" RenderTransformOrigin="0.5,0.5">
                    <Grid.RowDeFinitions>
                        <RowDeFinition Height="Auto"/>
                        <RowDeFinition Height="Auto"/>
                    </Grid.RowDeFinitions>
                    <visualstatemanager.VisualStateGroups>
                        <VisualStateGroup x:Name="CommonStates">
                            <VisualStateGroup.Transitions>
                                <VisualTransition From="MouSEOver" GeneratedDuration="0:0:0.165"/>
                            </VisualStateGroup.Transitions>
                            <VisualState x:Name="normal"/>
                            <VisualState x:Name="MouSEOver"
<Storyboard>
    <DoubleAnimation Duration="0:0:0.165" To="1.25" Storyboard.TargetProperty="(UiElement.RenderTransform).(ScaleTransform.ScaleX)" Storyboard.TargetName="polygon"/>
    <DoubleAnimation Duration="0:0:0.165" To="1.25" Storyboard.TargetProperty="(UiElement.RenderTransform).(ScaleTransform.ScaleY)" Storyboard.TargetName="polygon"/>
    <ColorAnimation Duration="0:0:0.165" To="#FF9BD6FF" Storyboard.TargetProperty="(Shape.Fill).(GradientBrush.GradientStops)[1].(GradientStop.Color)" Storyboard.TargetName="polygon" d:IsOptimized="True"/>
    <ColorAnimation Duration="0:0:0.165" To="#FF70ACDF" Storyboard.TargetProperty="(Shape.Fill).(GradientBrush.GradientStops)[0].(GradientStop.Color)" Storyboard.TargetName="polygon" d:IsOptimized="True"/>
    <ColorAnimation Duration="0:0:0.165" To="#FF7DAEFF" Storyboard.TargetProperty="(Shape.stroke).(GradientBrush.GradientStops)[1].(GradientStop.Color)" Storyboard.TargetName="polygon" d:IsOptimized="True"/>
    <ColorAnimation Duration="0:0:0.165" To="#FF2B5CB4" Storyboard.TargetProperty="(Shape.stroke).(GradientBrush.GradientStops)[0].(GradientStop.Color)" Storyboard.TargetName="polygon" d:IsOptimized="True"/>
</Storyboard>
                            </VisualState>
                            <VisualState x:Name="pressed"/>
                            <VisualState x:Name="disabled"/>
                        </VisualStateGroup>
                    </visualstatemanager.VisualStateGroups>


                  <LayoutTransformer
                         LayoutTransform="{Binding Path=ArrowDirection,RelativeSource={RelativeSource TemplatedParent},Converter={StaticResource RotationTranslator_ToBeImplemented}}"
                         Grid.Row="0"
                         HorizontalAlignment="Center">
                    <polygon
                        x:Name="polygon"

                        Margin="1"
                        strokeThickness="{TemplateBinding BorderThickness}"

                        RenderTransformOrigin="0.5,0.5">
                        <polygon.Points>
                            <Point X="10"/>
                            <Point X="0" Y="5" />
                            <Point Y="10" X="10" />
                        </polygon.Points>
                        <polygon.RenderTransform>
                            <ScaleTransform />
                        </polygon.RenderTransform>
                        <polygon.Fill>
                            <LinearGradientBrush EndPoint="0.5,1">
                                <GradientStop Color="#FFA9A9A9"/>
                                <GradientStop Color="#FFD3D3D3" Offset="1"/>
                            </LinearGradientBrush>
                        </polygon.Fill>
                        <polygon.stroke>
                            <LinearGradientBrush EndPoint="0.5,1">
                                <GradientStop Color="#FF696969"/>
                                <GradientStop Color="#FF939393" Offset="1"/>
                            </LinearGradientBrush>
                        </polygon.stroke>
                    </polygon>
                 </LayoutTransformer>


                    <ContentPresenter
                        Grid.Row="1"
                        HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
                        VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/>
                </Grid>
            </ControlTemplate>
        </Setter.Value>
    </Setter>
</Style>

代码

public class GlowingArrowButton : ButtonBase
{
    public GlowingArrowButton()
    {
        DefaultStyleKey = typeof (GlowingArrowButton);
    }

    public ArrowDirection ArrowDirection
    {
        get { return (ArrowDirection) GetValue( ArrowDirectionProperty ); }
        set { SetValue( ArrowDirectionProperty,value ); }
    }

    public static readonly DependencyProperty ArrowDirectionProperty =
        DependencyProperty.Register( "ArrowDirection",typeof( ArrowDirection ),typeof( GlowingArrowButton ),new PropertyMetadata( default( ArrowDirection ) ) );
}

public enum ArrowDirection
{
    Left,Up,Right,Down
}

[编辑]
书面但未经测试:

public class RotationTranslator : IValueConverter
{
    public object Convert(object value,Type targettype,object parameter,CultureInfo culture)
    {
        var arrowDirection = (ArrowDirection) value;
        switch (arrowDirection)
        {
                case ArrowDirection.Left: return new RotateTransform{ Angle = 0 };

                case ArrowDirection.Up: return new RotateTransform { Angle = 90 };

                case ArrowDirection.Right: return new RotateTransform { Angle = 180 };

                case ArrowDirection.Down: return new RotateTransform { Angle = -90 };
        }
        throw new InvalidOperationException();
    }

    public object ConvertBack(object value,CultureInfo culture){throw new NotSupportedException();}
}

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