在设置rootViewController之后,在这个control里的viewDidLoad方法里,添加相应的代码.设置了9个不同类型的UIButton
创建了有状态的button,以及添加button事件
创建没有状态的button
从系统定义的button类型创建button
创建禁止button
创建一个圆角button
部分圆角button,主要是利用layer的mask属性,在通过CAShaperLayer和UIBezierPath来画
创建折角button
创建border的button
importUIKit classViewController:UIViewController{ overridefuncviewDidLoad(){ super.viewDidLoad() //创建有状态的按钮 varbtn:UIButton=UIButton(frame:CGRect(x:50,y:50,width:100,height:25)) btn.setTitle("点击按钮",forState:UIControlState.Highlighted) btn.setTitle("未点击",forState:UIControlState.normal) btn.backgroundColor=UIColor.blackColor() self.view.addSubview(btn) //给按钮添加点击事件 btn.addTarget(self,action:"clickEvent:",forControlEvents:UIControlEvents.TouchUpInside) //创建没有状态的按钮 varbtn2:UIButton=UIButton(frame:CGRect(x:50,y:85,height:35)) btn2.setTitle("normal",forState:UIControlState.normal) btn2.backgroundColor=UIColor.blueColor() self.view.addSubview(btn2) //创建一个图片加文字的按钮 varbtn3:UIButton=UIButton(frame:CGRect(x:50,y:130,width:180,height:35)) btn3.setimage(UIImage(named:"btn1"),forState:UIControlState.normal) btn3.titleLabel?.font=UIFont.boldSystemFontOfSize(30) btn3.imageView?.contentMode=UIViewContentMode.ScaleAspectFit //btn3.imageEdgeInsets=UIEdgeInsets(top:0,left:0,bottom:0,right:0) btn3.setTitle("图片按钮",forState:UIControlState.normal) self.view.addSubview(btn3) //从系统定义的按钮类型创建Button varbtn4:UIButton=UIButton.buttonWithType(UIButtonType.ContactAdd)as!UIButton //btn4.backgroundColor=UIColor.brownColor() btn4.frame.offset(dx:60,dy:200) self.view.addSubview(btn4) //创建禁止按钮 varbtn5:UIButton=UIButton(frame:CGRect(x:50,y:240,height:35)) btn5.setTitle("点击按钮",forState:UIControlState.Highlighted) btn5.setTitle("禁止按钮",forState:UIControlState.normal) btn5.enabled=false//设置按钮不能点击 btn5.setTitleColor(UIColor.redColor(),forState:UIControlState.disabled)//代表已经禁止 btn5.backgroundColor=UIColor.purpleColor() self.view.addSubview(btn5) //创建一个圆角按钮 varbtn6:UIButton=UIButton(frame:CGRect(x:50,y:280,height:35)) btn6.backgroundColor=UIColor.whiteColor() btn6.setTitleColor(UIColor.blackColor(),forState:UIControlState.normal) btn6.setTitle("圆角按钮",forState:UIControlState.normal) btn6.layer.cornerRadius=5 self.view.addSubview(btn6) //部分圆角按钮,在通过CAShaperLayer和UIBezierPath来画 varbtn7:UIButton=UIButton(frame:CGRect(x:50,y:330,height:35)) btn7.backgroundColor=UIColor.whiteColor() btn7.setTitleColor(UIColor.blackColor(),forState:UIControlState.normal) btn7.setTitle("部分圆角按钮",forState:UIControlState.normal) letshape:CAShapeLayer=CAShapeLayer() letbepath:UIBezierPath=UIBezierPath(roundedRect:btn6.bounds,byRoundingCorners:UIRectCorner.TopRight|UIRectCorner.TopLeft,cornerRadii:CGSize(width:15,height:15)) UIColor.blackColor().setstroke() shape.path=bepath.CGPath btn7.layer.mask=shape self.view.addSubview(btn7) //创建折角按钮 varbtn8:UIButton=UIButton(frame:CGRect(x:50,y:380,height:35)) btn8.backgroundColor=UIColor.whiteColor() btn8.setTitleColor(UIColor.blackColor(),forState:UIControlState.normal) btn8.setTitle("折角按钮",forState:UIControlState.normal) letshape8:CAShapeLayer=CAShapeLayer() letbepath8:UIBezierPath=UIBezierPath() bepath8.movetoPoint(CGPoint(x:0,y:0)) bepath8.addLinetoPoint(CGPoint(x:80,y:0)) bepath8.addLinetoPoint(CGPoint(x:100,y:15)) bepath8.addLinetoPoint(CGPoint(x:100,y:35)) bepath8.addLinetoPoint(CGPoint(x:0,y:35)) bepath8.closePath() shape8.path=bepath8.CGPath btn8.layer.mask=shape8 self.view.addSubview(btn8) //创建border按钮 varbtn9:UIButton=UIButton(frame:CGRect(x:50,y:420,height:35)) btn9.backgroundColor=UIColor.whiteColor() btn9.setTitle("边框按钮",forState:UIControlState.normal) btn9.setTitleColor(UIColor.blackColor(),forState:UIControlState.normal) btn9.layer.borderColor=UIColor.blackColor().CGColor btn9.layer.borderWidth=1 btn9.layer.cornerRadius=5 self.view.addSubview(btn9) // } overridefuncdidReceiveMemoryWarning(){ super.didReceiveMemoryWarning() //dispoSEOfanyresourcesthatcanberecreated. } funcclickEvent(sender:AnyObject){ NSLog("按钮点击了事件") } }
效果如下
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