在 SoftAP 模式下从 ESP8266 向 Android 应用获取数据时出现问题 服务器AP主活动SocketClientThread

如何解决在 SoftAP 模式下从 ESP8266 向 Android 应用获取数据时出现问题 服务器AP主活动SocketClientThread

我正在尝试开发一个简单的 android 应用程序,该应用程序能够在 AP 模式下从 ESP8266 接收字符串。 该项目旨在与 ESP8266 建立本地通信(无需互联网连接)。该组件将发送 RFID 识别码。 但是,根据 [1] 和 [2] 等几个指南和示例,我无法在 Android 中的 TCP 客户端上接收任何数据。

以下是我的 Arduino 代码:

服务器AP

```
/* ----------------- Include Libraries -------------------- */

#include <ESP8266WiFi.h>

/* -----------  Create a WiFi access point and provide a web server on it. ----------- */

#ifndef APSSID
#define APSSID "ESPsoftAP"
#define APPSK  "pass-to-ESP"
#endif

// Set these to your desired credentials.
const char *ssid = APSSID;
const char *password = APPSK;

WiFiServer server(80);
WiFiClient client;

/* --------------------------------  Other variables --------------------------------- */

int status = WL_IDLE_STATUS;
char data[1500];
int ind = 0;

/* ------------------------------- Setup Method ------------------------------- */

void setup() {
  delay(1000);
  Serial.begin(115200);
  while(!Serial) delay(1);
  delay(3000);

  Serial.print("Configuring access point...");   
  WiFi.mode(WIFI_AP);
  Serial.print(WiFi.softAP(ssid,password) ? "Ready" : "Failed");

  IPAddress myIP = WiFi.softAPIP();
  Serial.print("AP IP address: ");
  Serial.println(myIP);
  server.begin();
  Serial.println("HTTP server started");
}

/* ------------------------------- Loop Method -------------------------------- */

void loop() {
  // wait for a new client:
  WiFiClient client = server.available();
  // when the client sends the first byte,say hello:
  while (client.connected()) {
    // echo the bytes back to the client:
    server.write("Hello Android");
  }
}
```

以下是我的 Android 代码:

主活动

```
public class MainActivity extends AppCompatActivity implements View.OnClickListener {
  private final static String TAG = MainActivity.class.getSimpleName();

  private boolean isConnected = false;
  private Runnable socketThread;
  private ExecutorService executorService;
  private final Map<Runnable,Future<?>> taskFutureMap = new HashMap<>();

  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);

    // serviceIntent = new Intent(this,ConnectionService.class);
    executorService = Executors.newSingleThreadExecutor();
    socketThread = new SocketClientThread();

    FloatingActionButton btn = findViewById(R.id.conn_btn);
    btn.setOnClickListener(this);
  }

  @Override
  public void onClick(View v) {
    if (v instanceof FloatingActionButton) {
        if (!isConnected) {
            Log.i(TAG,"Connection started");

            taskFutureMap.put(socketThread,executorService.submit(socketThread));
            isConnected = true;
        } else {
            Log.i(TAG,"Connection stopped");

            taskFutureMap.get(socketThread).cancel(true);
            isConnected = false;
        }
    }
  }

}
```

SocketClientThread

```
public class SocketClientThread implements Runnable {
private final static String TAG = SocketClientThread.class.getSimpleName();

private final static String IP_ADDRESS = "192.168.4.1";
private final static int PORT = 80;
private Socket clientSocket;

@Override
public void run() {
    try {
        Log.i(TAG,"Connecting to server...");
        final InetAddress serverAddress = InetAddress.getByName(IP_ADDRESS);
        clientSocket = new Socket(serverAddress,PORT);
        Log.i(TAG,"Connection status: " + clientSocket.isConnected());
        Log.i(TAG,"Data received: " + clientSocket.getInputStream().available());

        if (clientSocket.getInputStream().available() > 0) {
            DataInputStream dataInputStream = 
               new DataInputStream(clientSocket.getInputStream());
            String strResponse = dataInputStream.readUTF();
            Log.i(TAG,"Response: " + strResponse);
        }
    } catch (IOException e) {
        e.printStackTrace();
    } finally {
        if (clientSocket != null){
            try {
                clientSocket.close();
            }
            catch (IOException ignore) {}
        }
    }
  }
}
```

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