微信公众号搜"智元新知"关注
微信扫一扫可直接关注哦!

cocos2d-x发生undefined reference to `XX'异常 一劳永逸解决办法

转自:http://www.myexception.cn/operating-system/1620542.html

cocos2d-x发生undefined reference to `XX'错误 一劳永逸解决方法

参考文章:

http://blog.csdn.net/kafeidev/article/details/9157895

http://blog.csdn.net/fu_zk/article/details/12836431



eclipse cocos2dx项目,出现错误

[plain]view plaincopyprint?
  1. E:/Acocos2d-x/cocos2d-1.0.1-x-0.11.0/MyBilliard/android/jni/../../Classes/HelloWorldScene.cpp:27:undefinedreferenceto`GameLayer::GameLayer()'
  2. E:/Acocos2d-x/cocos2d-1.0.1-x-0.11.0/MyBilliard/android/jni/../../Classes/HelloWorldScene.cpp:27:undefinedreferenceto

原因是android的nkd编译需要将每个cpp尽心进行声明

进入jni-->Classes目录下的Android.mk

[plain]view plaincopyprint?

    LOCAL_SRC_FILES:=AppDelegate.cpp\
  1. HelloWorldScene.cpp

修改


如下:

[plain]view plaincopyprint?


  1. LOCAL_MODULE_FILENAME := libcocos2dcpp MY_CPP_LIST := $(wildcard $(LOCAL_PATH)/*.cpp) MY_CPP_LIST += $(wildcard $(LOCAL_PATH)/hellocpp/*.cpp) MY_CPP_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp) LOCAL_SRC_FILES := $(MY_CPP_LIST:$(LOCAL_PATH)/%=%) LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes

版权声明:本文内容由互联网用户自发贡献,该文观点与技术仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请发送邮件至 [email protected] 举报,一经查实,本站将立刻删除。

相关推荐