Grapple 介绍
Grapple is designed to be a simple network layer, allowing the addition of
multiplayer features to a game (or other application) for as little as a dozen
lines of code. However it is also fully featured, so if you want more from
your networking, you can have it.
Basic Features
Simple client-server networking
Keeps all clients aware of all other clients
Passworded servers
Data transfer via TCP, UDP, or reliable UDP
Synchronised variables, allowing use without messages
Advanced Features
Network messenging by either a push or a pull model, or a mixture of both
Multiple methods of querying users
User Groups for client bandwidth saving
Network load reacting data transmission and retransmission
Background pinging to monitor network states
Server failover
A fully functional lobby system
NAT traversal using STUN and TURN
Grapple 官网
http://grapple.linuxgamepublishing.com/
版权声明:本文内容由互联网用户自发贡献,该文观点与技术仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请发送邮件至 [email protected] 举报,一经查实,本站将立刻删除。